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Showing 101 to 120 of 266 Products

Complete Maya Programming Volume II

Product Type: Book

Edition: 1

Volume: 2

First Published: 2005

eBook: 978-0-08-052957-8

Paperback: 978-0-12-088482-7

MEL Scripting for Maya Animators

Product Type: Book

Edition: 2

First Published: 2005

eBook: 978-0-08-047071-9

Paperback: 978-0-12-088793-4

The Geometrical Tolerancing Desk Reference

Product Type: Book

Edition: 1

First Published: 2005

eBook: 978-0-08-046085-7

Paperback: 978-0-7506-6821-7

Handbook of Image and Video Processing

Product Type: Book

Edition: 2

First Published: 2005

eBook: 978-0-08-053361-2

Advanced Computer-Aided Fixture Design

Product Type: Book

Edition: 1

First Published: 2005

eBook: 978-0-08-048827-1

Hardcover: 978-0-12-594751-0

Cost-Justifying Usability

Product Type: Book

Edition: 2

First Published: 2005

eBook: 978-0-08-045545-7

Paperback: 978-0-12-095811-5

Advanced Graphics Programming Using OpenGL

Product Type: Book

Edition: 1

First Published: 2005

eBook: 978-0-08-047572-1

Visualization Handbook

Product Type: Book

Edition: 1

First Published: 2004

eBook: 978-0-08-048164-7

Multidisciplinary Approaches to Visual Representations and Interpretations

Product Type: Book

Edition: 1

Volume: 2

First Published: 2004

eBook: 978-0-08-053713-9

Hardcover: 978-0-444-51463-9

Visualizing Quaternions

Product Type: Book

Edition: 1

First Published: 2004

eBook: 978-0-08-047477-9

Hardcover: 978-0-12-088400-1

Paperback: 978-1-4832-9988-4

Game Console Hacking

Product Type: Book

Edition: 1

First Published: 2004

eBook: 978-0-08-053231-8

Paperback: 978-1-931836-31-9

ASIC and FPGA Verification

Product Type: Book

Edition: 1

First Published: 2004

eBook: 978-0-08-047592-9

Paperback: 978-0-12-510581-1

Graphics with Mathematica

Product Type: Book

Edition: 1

First Published: 2004

eBook: 978-0-08-047287-4

Physically Based Rendering

Product Type: Book

Edition: 2

First Published: 2004

eBook: 978-0-12-378580-0

Parallel Computing: Software Technology, Algorithms, Architectures & Applications

Product Type: Book

Edition: 1

Volume: 13

First Published: 2004

eBook: 978-0-08-053843-3

Digital Geometry

Product Type: Book

Edition: 1

First Published: 2004

eBook: 978-0-08-047726-8

Hardcover: 978-1-55860-861-0

Paperback: 978-1-4933-0372-4

Physically Based Rendering

Product Type: Book

Edition: 1

First Published: 2004

eBook: 978-0-08-053896-9

Defense Transportation: Algorithms, Models and Applications for the 21st Century

Product Type: Book

Edition: 1

First Published: 2004

eBook: 978-0-08-091385-8

Hardcover: 978-0-08-044405-5

Information Visualization

Product Type: Book

Edition: 2

First Published: 2004

eBook: 978-0-08-047849-4