Information Dynamics in Virtual Worlds

Information Dynamics in Virtual Worlds

Gaming and Beyond

1st Edition - June 15, 2011

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  • Author: Woody Evans
  • Paperback ISBN: 9781843346418
  • eBook ISBN: 9781780632742

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Presents a broad examination of the nature of virtual worlds and the potential they provide in managing and expressing information practices through that medium, grounding information professionals and students of new media in the fundamental elements of virtual worlds and online gaming. The book details the practical issues in finding and using information in virtual environments and presents a general theory of librarianship as it relates to virtual gaming worlds. It is encompassed by a set of best practice methods that libraries can effectively execute in their own environments, meeting the needs of this new generation of library user, and explores ways in which information literacy can be approached in virtual worlds. Final chapters examine how conventional information evaluation skills work falls short in virtual worlds online.

Key Features

  • Maps out areas of good practice and technique for information professionals and librarians serving in virtual communities
  • Provides a clear foundation with appropriate theory for understanding information in virtual worlds
  • Treats virtual worlds as ‘real environments’ and observes the behaviour of actors within them


Practitioners and students in Library and Information Science

Table of Contents

  • Dedication


    About the Author


    Part I: Virtual Ontologies

    Chapter 1: Mapping virtual worlds


    Theory v. reality

    Our theoretical moorings



    Gender and queering

    Actor-Network Theory



    Spaces and how to move in them

    Running in virtual spacetime

    Money moves worlds

    Some definitions

    Chapter 2: Types of virtual worlds




    Perspective, aesthetics, clickiness


    Chapter 3: N00bz inworld


    Gendered initiation

    Stories and tasks

    Floating World, Active World: Islands in the Net

    Back to initiation

    Help from the man

    Symbols of passage

    Chapter 4: Inworld info desks: information initiation


    Official Stuff

    The unofficial stuff

    Wikis and forums

    Fan pages, Blog posts, Newsgroups

    Further discussion

    Chapter 5: Info service inworld: how to practice info services in virtual worlds


    Let’s talk about librarians first

    Inworld library attributes

    Real skills for real patrons?

    Who is the community? Who are the patrons?

    Where to lurk

    Viral you

    Linden, Turing, and Kempelen’s Turk

    Part II: Time Inworld


    Chapter 6: Hungry Ghosts in Second Life


    Deep and dark

    Official signage

    Academically speaking

    No action

    Public, as in Tammanial Hall

    I’m a Mac. And I’m a PC

    Real Life again

    Chapter 7: After virtual worlds


    Thumbing into new turf

    Chapter 8: Conclusions

    Appendix I: SL librarianship

    Appendix II: TOS



Product details

  • No. of pages: 216
  • Language: English
  • Copyright: © Chandos Publishing 2011
  • Published: June 15, 2011
  • Imprint: Chandos Publishing
  • Paperback ISBN: 9781843346418
  • eBook ISBN: 9781780632742

About the Author

Woody Evans

Woody Evans is a librarian at Zayed University, United Arab Emirates. As a librarian and private researcher, he has worked for military, corporate, and academic organizations. He has written for American Libraries, Library Journal, Searcher, ONLINE, Information Today, and others. His current research interests include the cultural aspects of information seeking and evaluation. Contact him through

Affiliations and Expertise

Zayed University, United Arab Emirates

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