
Contextual Design
Design for Life
Description
Key Features
- Provides tactics on how to gather detailed data on how people live, work, and use products
- Helps develop a coherent picture of a whole user population
- Presents tactics on how to use the seven "Cool Concepts" to support core human motives and generate new product concepts guided by user data, ideation techniques, and principles key to producing a compelling user experience
- Explains how to structure the system and user interface to best support the user across place, time, and platform
Readership
Usability professionals and UX designers
Table of Contents
- Cover image
- Title page
- Table of Contents
- Copyright
- Acclaim for Contextual Design: Design for Life
- Dedication
- Acknowledgments
- Part 1. Gathering User Data
- 1. Introduction
- Design for life: the Cool Project
- Immersion: tuning intuition and design thinking
- Design in teams
- Contextual Design V2
- 2. User Data Drives Design
- The challenge of design data
- You can’t just ask for design data
- Deep insight comes from the field
- Dealing with the data as a team
- 3. Principles of Contextual Inquiry
- The master/apprentice model
- The four principles of Contextual Inquiry
- The Contextual Interview structure
- 4. The Interpretation Session
- Building a shared understanding
- The structure of an Interpretation Session
- Working in teams
- Part 2. Revealing the World
- 5. From Data to Insight: Contextual Design Models
- Models reveal what matters
- Graphical representations give the big picture
- Consolidation thinking: induction
- Design communication: using data to drive design
- Putting models into action
- 6. The Affinity Diagram
- Building the Affinity Diagram
- Building the Affinity as a team
- Design communication and the Affinity Diagram
- 7. Building Experience Models
- The Day-in-the-Life Model
- Working in teams
- The Identity Model
- Modeling Connection
- The Relationship Model
- The Collaboration Model
- Sensation Boards
- Conclusion
- 8. Traditional Contextual Design Models
- The Sequence Model
- Decision Point Models
- The Physical Model
- Personas
- The Power of Models
- Part 3. Reinventing Life: Ideation with User Data
- 9. Inventing the Next Product Concept
- Practical innovation
- User data drives innovation
- People are part of the secret sauce
- The challenge of design for life
- A design process for invention
- 10. The Bridge From Data to Design: The Wall Walk
- Walking the Affinity
- Making lists: creating a focus for creativity
- Walking the Experience Models
- Walking the Traditional Contextual Design Models
- 11. Ideation: Visioning and the Cool Drilldown
- Visioning
- The Cool Drilldown
- Part 4. Defining the Product
- 12. The Challenge of Product Design
- Keeping life coherent
- Scenario versus structural reasoning
- Design in teams
- 13. Storyboards
- Building a storyboard
- The storyboard review
- 14. The User Environment Design
- The User Environment Design elements
- Building the User Environment Design from storyboards
- The user interface and product structure
- Seeing Product Structure
- User Environment Design Walk-throughs
- 15. Interaction Patterns
- The right team
- Seeing interaction patterns
- Innovation and interaction patterns
- Building interaction patterns from the user environment design
- Part 5. Making It Real
- 16. Making It Real
- Validating with users
- Product planning and strategy
- Project planning and execution
- 17. Validating the Design
- Building a paper prototype
- Running a prototype interview
- The structure of an interview
- The Interpretation Session
- Design iteration
- Completing the design
- 18. Prioritization and Rollout
- Planning a series of releases
- Partitioning a release for implementation
- Driving concurrent implementation
- 19. Project Planning and Execution
- Forming the cross-functional team
- Setting project scope
- Setting project focus
- Determine the interviewing situation
- Deciding who to interview
- Setting the interview focus
- Planning the schedule
- Managing the team
- Cognitive style and working teams
- 20. Conclusion
- Index
Product details
- No. of pages: 530
- Language: English
- Copyright: © Morgan Kaufmann 2016
- Published: November 16, 2016
- Imprint: Morgan Kaufmann
- eBook ISBN: 9780128011362
- Paperback ISBN: 9780128008942
About the Authors
Karen Holtzblatt
Karen Holtzblatt is a co-founder of InContext Enterprises, Inc., a firm that works with companies, coaching teams to design products, product strategies, and information systems from customer data. Karen Holtzblatt developed the Contextual Inquiry field data gathering technique that forms the core of Contextual Design and is now taught and used world-wide.
Affiliations and Expertise
Hugh Beyer
Hugh Beyer is a co-founder of InContext Enterprises, Inc., a firm that works with companies, coaching teams to design products, product strategies, and information systems from customer data. Hugh Beyer has pioneered the link between the customer-centered front end and object-oriented design.
Affiliations and Expertise
Ratings and Reviews
Latest reviews
(Total rating for all reviews)
Giorgos G. Wed Feb 21 2018
A must have
This book and method is to me the most complete aproach to designing digital products. Both inspirational and practical.