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Table of Contents
1. The What, Why, and How of MPSoCs*
Part I. Hardware
2. Techniques for Designing energy-Aware MPSoCs* 3. Networks on Chips4. Architecture of Embedded Microprocessors 5. Performance and Flexibility for Multiple-Processor SoC Design6. MPSOC Performance Modeling and Analysis*7. Design of Communication Architectures for High-Performance and Energy Efficient System-on-Chips 8. Design space exploration of on-chip networks*
Part II. Software
9. Memory Systems and Compiler Support fo MPSoC Architectures10. A SystemC-Based Abstract Real-Time Operating System Model for Multiprocessor System-on-Chip11.Cost-Efficient Mapping of Dynamic Concurrent Tasks in Embedded Real-Time Multimedia Systems12. ILP-Based Resource-Aware Compilation
Part III. Methodologies and Applications
13. Component-Based Design for Multiprocessor System-on-chip15. Models of Computation for Systems-on-Chips 16. Metropolis: A Design Envrionemnet for Heterogenous Systems* GlossaryBibliographyContributors
Modern system-on-chip (SoC) design shows a clear trend toward integration of multiple processor cores on a single chip. Designing a multiprocessor system-on-chip (MPSOC) requires an understanding of the various design styles and techniques used in the multiprocessor. Understanding the application area of the MPSOC is also critical to making proper tradeoffs and design decisions.
Multiprocessor Systems-on-Chips covers both design techniques and applications for MPSOCs. Design topics include multiprocessor architectures, processors, operating systems, compilers, methodologies, and synthesis algorithms, and application areas covered include telecommunications and multimedia. The majority of the chapters were collected from presentations made at the International Workshop on Application-Specific Multi-Processor SoC held over the past two years. The workshop assembled internationally recognized speakers on the range of topics relevant to MPSOCs. After having refined their material at the workshop, the speakers are now writing chapters and the editors are fashioning them into a unified book by making connections between chapters and developing common terminology.
Examines several different architectures and the constraints imposed on them
Discusses scheduling, real-time operating systems, and compilers
*Analyzes design trade-off and decisions in telecommunications and multimedia applications
System designers and CAD tool engineers.
Graduate students and researchers working in the SoC domain.
- No. of pages:
- © Morgan Kaufmann 2004
- 15th September 2004
- Morgan Kaufmann
- Hardcover ISBN:
- eBook ISBN:
TIMA Laboratory, Grenoble, France
Wayne Wolf is Professor, Rhesea “Ray” P. Farmer Distinguished Chair in Embedded
Computing, and Georgia Research Alliance Eminent Scholar at the Georgia Institute of
Technology. Before joining Georgia Tech, he was with Princeton University and AT&T
Bell Laboratories in Murray Hill, New Jersey. He received his B.S., M.S., and Ph.D. in
electrical engineering from Stanford University. He is well known for his research in the
areas of hardware/software co-design, embedded computing, VLSI CAD, and multimedia
computing systems. He is a fellow of the IEEE and ACM. He co-founded several
conferences in the area, including CODES, MPSoC, and Embedded Systems Week. He
was founding co-editor-in-chief of Design Automation for Embedded Systems and
founding editor-in-chief of ACM Transactions on Embedded Computing Systems. He has
received the ASEE Frederick E. Terman Award and the IEEE Circuits and Society Education Award. He is also series editor of the Morgan Kaufmann Series in Systems on
Georgia Institute of Technology, Atlanta, USA
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