Mobile Technology for Children

Mobile Technology for Children

Designing for Interaction and Learning

1st Edition - March 16, 2009

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  • Author: Allison Druin
  • Paperback ISBN: 9780123749000
  • eBook ISBN: 9780080954097

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Children are one of the largest new user groups of mobile technology -- from phones to micro-laptops to electronic toys. These products are both lauded and criticized, especially when it comes to their role in education and learning. The need has never been greater to understand how these technologies are being designed and to evaluate their impact worldwide. Mobile Technology for Children brings together contributions from leaders in industry, non-profit organizations, and academia to offer practical solutions for the design and the future of mobile technology for children.

Key Features

  • First book to present a multitude of voices on the design, technology, and impact of mobile devices for children and learning
  • Features contributions from leading academics, designers, and policy makers from nine countries, whose affiliations include Sesame Workshop, LeapFrog Enterprises, Intel, the United Nations, and UNICEF
  • Each contribution and case study is followed by a best practice overview to help readers consider their own research and design and for a quick reference


Industry professionals - industrial designers, software or web interaction/interface designers, ubiquitous computing designers, mobile application designers, developers working in mobile media, project/product managers, professionals who currently develop technologies for children (e.g., at toy companies, software developers, media companies, and more) and would like to move into the mobile area. Researchers and university students - computer science, human-computer interaction, information science, and educational technology

Table of Contents

  • Foreword: Water Jugs and Ringtones
    Jason Bellone
    Introduction: Defining Mobile Technologies, Children and Learning
    Allison Druin

    Section 1. The Landscape
    1. How Mobile Technologies Are Changing the Way Children Learn
    Yvonne Rogers, Sara Price
    2. Harnessing the Potential of Mobile Technologies for Children and Learning
    Carly Shuler, Dixie Ching, Armanda Lewis, Michael H. Levine, Joan Ganz Cooney Center at Sesame Workshop
    3. Pocket Rockets: The Past, Present and Future of Children's Portable Computing
    Warren Buckleitner
    4. Social Impacts of Mobile Technologies for Children: Keystone or Invasive Species?
    Christopher Hoadley
    5. A Disruption is Coming: A Primer for Educators on the Mobile Technology Revolution
    Elliot Soloway

    Section 2. Designing Mobile Technologies
    6. Mobile Interaction Design Matters
    Matt Jones
    7. A Child's Mobile Digital Library: Collaboration, Community, and Change
    Jerry Fails, Allison Druin, Ben Bederson, Ann Weeks, Anne Rose
    8. Adding Space and Senses to Mobile World Exploration
    Maria Joao Silva, Cristina, Azevedo Gomes, Bruno Pestana, Joao Correia Lopes, Maria Jose Marcelino, Cristina Gouveia, Alexandra Fonseca
    9. LeapFrog Learning Design: Playful Approaches to Literacy, from LeapPad to the Tag Reading System
    Jim Gray, Jennae Bulat, Carolyn Jaynes, Leap Frog, and Anne Cunningham
    10. Designing the Intel-Powered Classmate PC
    Ramon Morales

    Section 3. Learning and Use
    11. Early OLPC Experiences in a Rural Uruguayan School
    Juan Pablo Hourcade, Daiana Beitler, Fernando Cormenzana, Pablo Flores
    12. It's Mine;: Kids Carrying Their Culture Wherever They Go
    Lisa Guernsey
    13. Mobile Technologies in Support of Young Children's Learning
    Glenda Revelle
    14. Mobile Technologies for Parent-Child Relationships
    Svetlana Yarosh, Hilary Davis, Paulina Modlitba Soderlund, Mikael Skov, Frank Vetere
    15. Using Mobile Technology to Unite (for) Children
    Christopher Fabian and Erica Kochi
    16. Designing the Future
    Janet Read and Allison Druin

Product details

  • No. of pages: 408
  • Language: English
  • Copyright: © Morgan Kaufmann 2009
  • Published: March 16, 2009
  • Imprint: Morgan Kaufmann
  • Paperback ISBN: 9780123749000
  • eBook ISBN: 9780080954097

About the Author

Allison Druin

Allison Druin is assistant professor at the University of Maryland, both in the Institute for Advanced Computer Studies and the College of Education in the Department of Human Development. Her recent work has focused on developing-with children as her design partners-new robotic storytelling technologies. Druin is the editor of The Design of Children's Technology and coauthor of Designing Multimedia Environments for Children (John Wiley & Sons, 1996).

Affiliations and Expertise

University of Maryland, USA

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