
Mobile Technology for Children
Designing for Interaction and Learning
Resources
Description
Key Features
- First book to present a multitude of voices on the design, technology, and impact of mobile devices for children and learning
- Features contributions from leading academics, designers, and policy makers from nine countries, whose affiliations include Sesame Workshop, LeapFrog Enterprises, Intel, the United Nations, and UNICEF
- Each contribution and case study is followed by a best practice overview to help readers consider their own research and design and for a quick reference
Readership
Table of Contents
- Foreword: Water Jugs and Ringtones
Jason Bellone
Introduction: Defining Mobile Technologies, Children and Learning
Allison Druin
Section 1. The Landscape
1. How Mobile Technologies Are Changing the Way Children Learn
Yvonne Rogers, Sara Price
2. Harnessing the Potential of Mobile Technologies for Children and Learning
Carly Shuler, Dixie Ching, Armanda Lewis, Michael H. Levine, Joan Ganz Cooney Center at Sesame Workshop
3. Pocket Rockets: The Past, Present and Future of Children's Portable Computing
Warren Buckleitner
4. Social Impacts of Mobile Technologies for Children: Keystone or Invasive Species?
Christopher Hoadley
5. A Disruption is Coming: A Primer for Educators on the Mobile Technology Revolution
Elliot Soloway
Section 2. Designing Mobile Technologies
6. Mobile Interaction Design Matters
Matt Jones
7. A Child's Mobile Digital Library: Collaboration, Community, and Change
Jerry Fails, Allison Druin, Ben Bederson, Ann Weeks, Anne Rose
8. Adding Space and Senses to Mobile World Exploration
Maria Joao Silva, Cristina, Azevedo Gomes, Bruno Pestana, Joao Correia Lopes, Maria Jose Marcelino, Cristina Gouveia, Alexandra Fonseca
9. LeapFrog Learning Design: Playful Approaches to Literacy, from LeapPad to the Tag Reading System
Jim Gray, Jennae Bulat, Carolyn Jaynes, Leap Frog, and Anne Cunningham
10. Designing the Intel-Powered Classmate PC
Ramon Morales
Section 3. Learning and Use
11. Early OLPC Experiences in a Rural Uruguayan School
Juan Pablo Hourcade, Daiana Beitler, Fernando Cormenzana, Pablo Flores
12. It's Mine;: Kids Carrying Their Culture Wherever They Go
Lisa Guernsey
13. Mobile Technologies in Support of Young Children's Learning
Glenda Revelle
14. Mobile Technologies for Parent-Child Relationships
Svetlana Yarosh, Hilary Davis, Paulina Modlitba Soderlund, Mikael Skov, Frank Vetere
15. Using Mobile Technology to Unite (for) Children
Christopher Fabian and Erica Kochi
16. Designing the Future
Janet Read and Allison Druin
Product details
- No. of pages: 408
- Language: English
- Copyright: © Morgan Kaufmann 2009
- Published: March 16, 2009
- Imprint: Morgan Kaufmann
- Paperback ISBN: 9780123749000
- eBook ISBN: 9780080954097
About the Author
Allison Druin
Allison Druin is assistant professor at the University of Maryland, both in the Institute for Advanced Computer Studies and the College of Education in the Department of Human Development. Her recent work has focused on developing-with children as her design partners-new robotic storytelling technologies. Druin is the editor of The Design of Children's Technology and coauthor of Designing Multimedia Environments for Children (John Wiley & Sons, 1996).
Affiliations and Expertise
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