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Game Theory and Experimental Games - 1st Edition - ISBN: 9780080260709, 9781483154671

Game Theory and Experimental Games

1st Edition

The Study of Strategic Interaction

Author: Andrew M. Colman
Editor: Michael Argyle
eBook ISBN: 9781483154671
Imprint: Pergamon
Published Date: 1st January 1982
Page Count: 314
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Game Theory and Experimental Games: The Study of Strategic Interaction is a critical survey of the essential ideas of game theory and the findings of empirical research on strategic interaction. Some experiments using lifelike simulations of familiar kinds of strategic interactions are presented, and applications of game theory to the study of voting, the theory of evolution, and moral philosophy are discussed. Comprised of 13 chapters, this volume begins with an informal definition of game theory and an outline of the types of social situations to which it applies. Games of skill, games of chance, and games of strategy are considered. Games of strategy are further subdivided into coordination, zero-sum, and mixed-motive varieties. Subsequent chapters deal with one-person games in which a solitary decision maker is pitted against Nature; the competitive nature of two-person, zero-sum games; the relationship between game theory and experimental games; and the mixed-motive character of variable-sum games that generate intrapersonal and interpersonal conflicts. Experiments with prisoner's dilemma as well as coalition, auction, and social dilemma games are also considered. Finally, some applications of game theory are described. This book is designed for advanced undergraduates, graduate students, and relevant practitioners in social psychology, sociology, economics, and politics, and in some cases for a rather broader public.

Table of Contents


1 Introduction

1.1 Intuitive Background

1.2 Abstract Models: Basic Terminology

1.3 Skill, Chance, and Strategy

1.4 Historical Background

1.5 Summary

2 One-Person Games

2.1 Games Against Nature

2.2 Certainty

2.3 Risk

2.4 Utility Theory

2.5 Uncertainty

2.6 Summary

3 Pure Coordination Games and the Minimal Social Situation

3.1 Strategic Collaboration

3.2 Pure Coordination Games

3.3 The Minimal Social Situation

3.4 Summary

Theory and Empirical Evidence

4 Two-Person, Zero-Sum Games

4.1 Strictly Competitive Games

4.2 Extensive and Normal Forms

4.3 Games With Saddle-Points

4.4 Games Without Saddle-Points

4.5 Dominance and Admissibility

4.6 Methods for Finding Solutions

4.7 Ordinal Payoffs and Incomplete Information

4.8 Summary

5 Experiments With Strictly Competitive Games

5.1 Ideas Behind Experimental Games

5.2 Review of Research on Non-Saddle-Point Games

5.3 Review of Research on Saddle-Point Games

5.4 Critique of Experimental Gaming

5.5 Experiment I: Abstract and Lifelike Strictly Competitive Games

5.6 Summary

6 Two-Person, Mixed-Motive Games: Informal Game Theory

6.1 Mixed-Motive Games

6.2 Classification of 2 x 2 Mixed-Motive Games

6.3 Leader

6.4 Battle of the Sexes

6.5 Chicken

6.6 Prisoner's Dilemma

6.7 Comparison of the Archetypal 2 x 2 Games

6.8 Metagame Theory

6.9 Summary

7 Experiments With Prisoner's Dilemma and Related Games

7.1 The Experimental Gaming Literature

7.2 Strategic Structure

7.3 Payoffs and Incentives

7.4 Circumstances of Play

7.5 Responses to Programmed Strategies

7.6 Sex Differences

7.7 Attribution Effects

7.8 Investigations of Ecological Validity

7.9 Experiment II: Abstract and Lifelike Prisoner's Dilemma Games

7.10 Experiment III: Abstract and Lifelike Chicken Games

7.11 Summary

8 Multi-Person Games: Social Dilemmas

8.1 Multi-Person Game Theory

8.2 Non-Cooperative Games: Equilibrium Points

8.3 Cooperative Games: Characteristic Functions

8.4 Harold Pinter's "The Caretaker"

8.5 The Shapley Value

8.6 The Dollar Auction Game and the Concorde Fallacy

8.7 Multi-Person Prisoner's Dilemma

8.8 General Theory of Compound Games

8.9 Summary

9 Experiments with Coalition, Auction, & Social Dilemma Games

9.1 Multi-Person Experimental Games

9.2 Coalition Formation

9.3 Auction Games and Psychological Traps

9.4 N-Person Prisoner's Dilemma

9.5 Experiment IV: Abstract and Lifelike N-Person Prisoner's Dilemmas

9.6 Summary


10 Sincere Voting and Collective Choice Theory

10.1 Background

10.2 Alternatives, Voters, Preferences

10.3 Axioms Concerning Individual Preferences

10.4 Voting Procedures

10.5 Condorcet's Paradox

10.6 Probabilities of Cyclic Majorities

10.7 Arrow's Impossibility Theorem

10.8 The Borda Effect

10.9 Summary

11 Strategic Voting

11.1 Optimal Voting Strategies

11.2 Historical Background

11.3 Insincere Voting and Equilibrium Points

11.4 The Classical Solution: Dominance and Admissibility

11.5 Sophisticated Voting

11.6 Anticipated Decisions and Multistage Solutions

11.7 General Results on Strategic Voting

11.8 Is Strategic Voting Unfair?

11.9 Empirical Evidence

11.10 Summary

12 Theory of Evolution: Strategic Aspects

12.1 Historical Background

12.2 Strategic Evolution

12.3 Animal Conflicts and Evolutionarily Stable Strategies

12.4 An Improved Multi-Person Game Model

12.5 Empirical Evidence

12.6 Summary

13 Moral Philosophy and Practical Problems of Strategy

13.1 Game Theory and the Conduct of Life

13.2 Rationality and Self-Interest

13.3 Kant's Categorical Imperative

13.4 Rousseau's Social Contract

13.5 Evolution and Stability of Moral Principles

13.6 Summary

Appendix A: A Simple Proof of the Minimax Theorem

A.1 Introductory Remarks

A.2 Preliminary Formalization

A.3 The Minimax Theorem

A.4 Proof




No. of pages:
© Pergamon 1982
1st January 1982
eBook ISBN:

About the Author

Andrew M. Colman

About the Editor

Michael Argyle

Ratings and Reviews