Game-Based Learning in Education and Health: HCI and BCI Advances and Dilemmas

Game-Based Learning in Education and Health: HCI and BCI Advances and Dilemmas

1st Edition - April 1, 2023

Write a review

  • Editors: Flavia Santos, Pierpaolo Dondio
  • Hardcover ISBN: 9780323994583

Purchase options

Purchase options
Available for Pre-Order
Sales tax will be calculated at check-out

Institutional Subscription

Free Global Shipping
No minimum order

Description

Progress in Brain Research serial highlights new advances in the field with this new volume presenting interesting chapters. Each chapter is written by an international board of authors.

Key Features

  • Provides the authority and expertise of leading contributors from an international board of authors
  • Presents the latest release in Progress in Brain Research serials
  • Updated release includes the latest information on Game-Based Learning in Education and Health: HCI and BCI Advances and Dilemmas

Readership

Undergraduates, graduates, academics, and researchers in the field of neurology and brain research

Table of Contents

  • 1. Math computerized games in the classroom: a Number Line Training in Primary School Children
    Francesco Sella
    2. Digital games for learning basic arithmetic at home
    Silvia Elena Benavides Varela, Diana Laurillard, Giulio Piperno, Daniela Fava Minor, Daniela Lucangeli and Brian Butterworth
    3.
    Margarida Romero
    4. Game-Based Assessment of Cognitive Function among Children and Adolescents: A Systematic Review and Meta-Analysis
    Lynn Elizabeth Fiellin, Kammarauche Aneni, Isabella Gomati de la Vega, Megan Jiao and Melissa Funaro
    5.
    Maximilian Friehs, Hannah Kirsten, Martin Dechant and Henning Gibbons
    6. Different aspects of fraction understanding are associated selectively with performance on a fraction learning game
    Georgios Thoma, Julia Bahnmüller, Korbinian Moeller, Manuel Ninaus, Antero Lindsted, Kristian Kiili and Silke M. Wortha
    7.
    Flavia H. Santos

Product details

  • No. of pages: 358
  • Language: English
  • Copyright: © Elsevier 2023
  • Published: April 1, 2023
  • Imprint: Elsevier
  • Hardcover ISBN: 9780323994583

About the Serial Volume Editors

Flavia Santos

Dr Flavia H. Santos is an awardee of the prestigious UCD Ad Astra Fellowship (2019-2024) and an Assistant Professor at the School of Psychology since 2018. Dr Santos is an active neuroscientist at the UCD Affective, Behavioural and Cognitive Neuroscience, developing innovative translational research on neurodevelopmental disorders. She is mainly focused on numerical cognition development and factors that affect its functioning such as math's anxiety. Dr Santos has a strong interest in how Music Science interact with emotion and cognition. She has carried out studies on interventions to stimulate and remediate mathematical performance using musical training and computerised tasks. At the School of Psychology, she leads the Music and Math Cognition Group, featured at the UCD Discovery Rising Star. Dr Santos is also a member of the UCD Childhood and Human Development Research Centre. She has several peer-reviewed articles in neuroscience, also she authored and edited six books in the field of neuropsychology and rehabilitation. Her research is focused on Sustainable Developmental Goals, SDG 3 (Health and Well-being) and SDG4 (Quality Education). She also advocates for SDG 5 (Gender Equality) and SDG10 (Reduce Inequalities).

Affiliations and Expertise

Assistant Professor, School of Psychology, University College Dublin, Ireland

Pierpaolo Dondio

Dr Pierpaolo Dondio is a lecturer in Computer Science at TU Dublin.He has a PhD from Trinity College Dublin and extensive industry experience at IBM and AON. His main interests are intelligent systems and game-based learning. In 2019 he founded Happy Maths (www.happymaths.games), a multi-disciplinary project on the effects of digital game-based learning on Maths learning in primary schools, with a specific attention to pupils affected by Maths anxiety. The project has engaged with more than 1200 students and 50 primary school classes. He is leading the ‘Intelligent Games Lab’, a research unit at TU Dublin funded by SFI and TUD investigating the application of AI to game design and analysis.

Affiliations and Expertise

Lecturer in Computer Science, School of Computer Science, Technological University Dublin, Ireland

Ratings and Reviews

Write a review

There are currently no reviews for "Game-Based Learning in Education and Health: HCI and BCI Advances and Dilemmas"