Computer Networks - 3rd Edition - ISBN: 9780080488547

Computer Networks

3rd Edition

A Systems Approach

Authors: Larry Peterson Bruce Davie
eBook ISBN: 9780080488547
Imprint: Morgan Kaufmann
Published Date: 27th May 2003
Page Count: 813
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Table of Contents

Foreword, David Clark, MIT Preface

SIMULATION LAB 0: INTRODUCTION AND SAMPLE EXPERIMENT

1 Foundation 1.1 Applications 1.2 Requirements 1.2.1 Connectivity 1.2.2 Cost-Effective Resource Sharing 1.2.3 Support for Common Services 1.3 Network Architecture 1.3.1 Layering and Protocols 1.3.2 OSI Architecture
1.3.3 Internet Architecture
1.4 Implementing Network Software
1.4.1 Application Programming Interface (Sockets)
1.4.2 Example Application
1.4.3 Protocol Implementation Issues
1.5 Performance
1.5.1 Bandwidth and Latency
1.5.2 Delay _ Bandwidth Product
1.5.3 High-Speed Networks
1.5.4 Application Performance Needs
1.6 Summary
Further Reading Exercises

2 Direct Link Networks SIMULATION LAB 1: ETHERNET—A Direct Link Network with Media Access Control SIMULATION LAB 2: TOKEN RINGS—A Direct Link Network with Media Access Control 2.1 Hardware Building Blocks
2.1.1 Nodes
2.1.2 Links
2.2 Encoding (NRZ, NRZI, Manchester, 4B/5B)
2.3 Framing
2.3.1 Byte-Oriented Protocols (BISYNC, PPP, DDCMP)
2.3.2 Bit-Oriented Protocols (HDLC)
2.3.3 Clock-Based Framing (SONET)
2.4 Error Detection
2.4.1 Two-Dimensional Parity
2.4.2 Internet Checksum Algorithm
2.4.3 Cyclic Redundancy Check
2.5 Reliable Transmission
2.5.1 Stop-and-Wait
2.5.2 Sliding Window
2.5.3 Concurrent Logical Channels
2.6 Ethernet (802.3)
2.6.1 Physical Properties
2.6.2 Access Protocol
2.6.3 Experience with Ethernet
2.7 Token Rings (802.5, FDDI)
2.7.1 Physical Properties
2.7.2 Token Ring Media Access Control
2.7.3 Token Ring Maintenance
2.7.4 Frame Format
2.7.5 FDDI
2.8 Wireless (802.11)
2.8.1 Physical Properties
2.8.2 Collision Avoidance
2.8.3 Distribution System
2.8.4 Frame Format
2.9 Network Adaptors
2.9.1 Components
2.9.2 View from the Host
2.9.3 Memory Bottleneck
2.10 Summary
Further Reading Exercises

3 Packet Switching SIMULATION LAB 3: SWITCHED LANS—A Set of Local Area Networks Interconnected by Switches SIMULATION LAB 4: NETWORK DESIGN—Planning a Network with Different Users, Hosts, and Services SIMULATION LAB 5: ATM—A Connection-Oriented, Cell-Switching Technology 3.1 Switching and Forwarding
3.1.1 Datagrams
3.1.2 Virtual Circuit Switching
3.1.3 Source Routing
3.2 Bridges and LAN Switches
3.2.1 Learning Bridges
3.2.2 Spanning Tree Algorithm
3.2.3 Broadcast and Multicast
3.2.4 Limitations of Bridges
3.3 Cell Switching (ATM)
3.3.1 Cells
3.3.2 Segmentation and Reassembly
3.3.3 Virtual Paths
3.3.4 Physical Layers for ATM
3.3.5 ATM in the LAN
3.4 Implementation and Performance
3.4.1 Ports
3.4.2 Fabrics
3.5 Summary
Further Reading Exercises

4 Internetworking SIMULATION LAB 6: Routing Information Protocol Based on Distance-Vector Algorithm SIMULATION LAB 7: OSPF—A Routing Protocol Based on Link-State Algorithm 4.1 Simple Internetworking (IP)
4.1.1 What Is an Internetwork?
4.1.2 Service Model
4.1.3 Global Addresses
4.1.4 Datagram Forwarding in IP
4.1.5 Address Translation (ARP)
4.1.6 Host Configuration (DHCP)
4.1.7 Error Reporting (ICMP)
4.1.8 Virtual Networks and Tunnels
4.2 Routing
4.2.1 Network as a Graph
4.2.2 Distance Vector (RIP)
4.2.3 Link State (OSPF)
4.2.4 Metrics
4.2.5 Routing for Mobile Hosts
4.3 Global Internet
4.3.1 Subnetting
4.3.2 Classless Routing (CIDR)
4.3.3 Interdomain Routing (BGP)
4.3.4 Routing Areas
4.3.5 IP version 6 (IPv6)
4.4 Multicast
4.4.1 Link-State Multicast
4.4.2 Distance-Vector Multicast
4.4.3 Protocol Independent Multicast (PIM)
4.5 Multiprotocol Label Switching (MPLS)
4.5.1 Destination-Based Forwarding
4.5.2 Explicit Routing
4.5.3 Virtual Private Networks and Tunnels
4.6 Summary
Further Reading Exercises

5 End-to-End Protocols SIMULATION LAB 8: TCP—A Reliable, Connection-Oriented, Byte-Stream Service 5.1 Simple Demultiplexer (UDP)
5.2 Reliable Byte Stream (TCP)
5.2.1 End-to-End Issues
5.2.2 Segment Format
5.2.3 Connection Establishment and Termination
5.2.4 SlidingWindow Revisited
5.2.5 Triggering Transmission
5.2.6 Adaptive Retransmission
5.2.7 Record Boundaries
5.2.8 TCP Extensions
5.2.9 Alternative Design Choices
5.3 Remote Procedure Call
5.3.1 Bulk Transfer (BLAST)
5.3.2 Request/Reply (CHAN)
5.3.3 Dispatcher (SELECT)
5.3.4 Putting It All Together (SunRPC, DCE)
5.4 Performance
5.5 Summary Further Reading Exercises

6 Congestion Control and Resource Allocation SIMULATION LAB 9: QUEUING DISCIPLINES—Order of Packets Transmission and Dropping SIMULATION LAB 10: QUALITY OF SERVICE—Packet Delivery Guarantees 6.1 Issues in Resource Allocation
6.1.1 Network Model
6.1.2 Taxonomy
6.1.3 Evaluation Criteria
6.2 Queuing Disciplines
6.2.1 FIFO
6.2.2 Fair Queuing
6.3 TCP Congestion Control
6.3.1 Additive Increase/Multiplicative Decrease
6.3.2 Slow Start
6.3.3 Fast Retransmit and Fast Recovery
6.4 Congestion-Avoidance Mechanisms
6.4.1 DECbit
6.4.2 Random Early Detection (RED)
6.4.3 Source-Based Congestion Avoidance
6.5 Quality of Service
6.5.1 Application Requirements
6.5.2 Integrated Services (RSVP)
6.5.3 Differentiated Services (EF)
6.5.4 ATM Quality of Service
6.5.5 Equation-Based Congestion Control
6.6 Summary
Further Reading Exercises

7 End-to-End Data 7.1 Presentation Formatting
7.1.1 Taxonomy
7.1.2 Examples (XDR, ASN.1, NDR)
7.1.3 Markup Languages (XML)
7.2 Data Compression
7.2.1 Lossless Compression Algorithms
7.2.2 Image Compression (JPEG)
7.2.3 Video Compression (MPEG)
7.2.4 Transmitting MPEG over a Network
7.2.5 Audio Compression (MP3)
7.3 Summary
Further Reading Exercises

8 Network Security SIMULATION LAB 11: FIREWALLS AND VPNS—Network Security and Virtual Private Networks 8.1 Cryptographic Algorithms
8.1.1 Requirements
8.1.2 Secret Key Encryption (DES)
8.1.3 Public Key Encryption (RSA)
8.1.4 Message Digest Algorithms (MD5)
8.1.5 Implementation and Performance
8.2 Security Mechanisms
8.2.1 Authentication Protocols
8.2.2 Message Integrity Protocols
8.2.3 Public Key Distribution (X.509)
8.3 Example Systems
8.3.1 Pretty Good Privacy (PGP)
8.3.2 Secure Shell (SSH)
8.3.3 Transport Layer Security (TLS, SSL, HTTPS)
8.3.4 IP Security (IPSEC)
8.4 Firewalls
8.4.1 Filter-Based Firewalls
8.4.2 Proxy-Based Firewalls
8.4.3 Limitations
8.5 Summary
Further Reading Exercises

9 Applications SIMULATION LAB 12: APPLICATIONS—Network Applications Performance Analysis 9.1 Name Service (DNS)
9.1.1 Domain Hierarchy
9.1.2 Name Servers
9.1.3 Name Resolution
9.2 Traditional Applications
9.2.1 Electronic Mail (SMTP, MIME, IMAP)
9.2.2 World Wide Web (HTTP)
9.2.3 Network Management (SNMP)
9.3 Multimedia Applications
9.3.1 Real-time Transport Protocol (RTP)
9.3.2 Session Control and Call Control (SDP, SIP, H.323)
9.4 Overlay Networks
9.4.1 Routing Overlays
9.4.2 Peer-to-Peer Networks
9.4.3 Content Distribution Networks
9.5 Summary
Further Reading Exercises

Glossary Bibliography Solutions to Select Exercises


Description

In this new edition of their classic and bestselling textbook, authors Larry Peterson and Bruce Davie continue to emphasize why networks work the way they do. Their "system approach" treats the network as a system composed of interrelated building blocks (as opposed to strict layers), giving students and professionals the best possible conceptual foundation on which to understand current networking technologies, as well as the new ones that will quickly take their place.

Incorporating instructor and user feedback, this edition has also been fully updated and includes all-new material on MPLS and switching, wireless and mobile technology, peer-to-peer networks, Ipv6, overlay and content distribution networks, and more. As in the past, all instruction is rigorously framed by problem statements and supported by specific protocol references, C-code examples, and thought-provoking end-of-chapter exercises.

Computer Networks: A Systems Approach remains an essential resource for a successful classroom experience and a rewarding career in networking.

Key Features

  • Written by an author team with over thirty years of first-hand experience in networking research, development, and teaching--two leaders in the work of defining and implementing many of the protocols discussed in the book.
  • Includes all-new coverage and updated material on MPLS and switching, wireless and mobile technology, peer-to-peer networks, Ipv6, overlay and content distribution networks, VPNs, IP-Telephony, network security, and multimedia communications (SIP, SDP).
  • Additional and earlier focus on applications in this edition makes core protocols more accessible and more meaningful to readers already familiar with networked applications.
  • Features chapter-framing statements, over 400 end-of-chapter exercises, example exercises(with solutions), shaded sidebars covering advanced topics, web resources and other proven pedagogical features.

Readership

networking professionals and upper-level undergraduate and graduate students in CS, EE, and CSE programs


Details

No. of pages:
813
Language:
English
Copyright:
© Morgan Kaufmann 2004
Published:
Imprint:
Morgan Kaufmann
eBook ISBN:
9780080488547

Reviews

"This third edition represents another major upgrade...But it has not lost track of its larger goal, to tell you not only the facts but the why behind the facts...What this book will teach you in today's networked world will give the insight needed to work in tomorrow's landscape." -From the Foreword by David Clark, Massachusetts Institute of Technology "This book is valuable for students and professionals. Thanks to its various enhancements, it is unquestionably a rich resource of knowledge on networking technologies. The interesting way the authors wrote it causes readers to be absorbed in the book." - IEEE Communications Magazine - Rafal Stankiewicz


About the Authors

Larry Peterson Author

Larry L. Peterson is the Robert E. Kahn Professor of Computer Science at Princeton University, as well as Vice President and Chief Scientist at Verivue, Inc. He serves as Director of the PlanetLab Consortium, which focuses on the design of scalable network services and next-generation network architectures. He is a Fellow of the ACM and the IEEE, recipient of the IEEE Kobayashi Computers and Communications Award, and a member of the National Academy of Engineering. Professor Peterson recently served as Editor-in-Chief of the ACM Transactions on Computer Systems, he has been on the Editorial Board for the IEEE/ACM Transactions on Networking and the IEEE Journal on Select Areas in Communication, and he has served as program chair for SOSP, NSDI, and HotNets. Peterson is a member of the National Academy of Engineering, a Fellow of the ACM and the IEEE, and the 2010 recipient of the IEEE Kobayahi Computer and Communication Award. He received his Ph.D. degree from Purdue University in 1985.

Affiliations and Expertise

Robert E. Kahn Professor of Computer Science, Princeton University Vice President and Chief Scientist, Verivue, Inc

Bruce Davie Author

Bruce Davie is a visiting lecturer at MIT, and Chief Service Provider Architect at Nicira Networks. Formerly a Fellow at Cisco Systems, for many years he led the team of architects responsible for Multiprotocol Label Switching and IP Quality of Service. He is also an active participant in the Internet Engineering Task Force and he is curently SIGCOMM Chair. Prior to joining Cisco he was director of internetworking research and chief scientist at Bell Communications Research. Bruce holds a Ph.D. in Computer Science from Edinburgh University. He was named an ACM Fellow in 2009. His research interests include routing, network virtualization, transport protocols, and software-defined networks.

Affiliations and Expertise

Cisco Systems, Boxborough, MA, USA