P2P Networking and Applications


  • John Buford, Avaya Labs, Basking Ridge, NJ, USA
  • Heather Yu, Huawei Technologies
  • Eng Lua, NTT Research Laboratories, Tokyo, Japan

Peer-to-Peer (P2P) networks enable users to directly share digital content (such as audio, video, and text files) as well as real-time data (such as telephony traffic) with other users without depending on a central server. Although originally popularized by unlicensed online music services such as Napster, P2P networking has recently emerged as a viable multimillion dollar business model for the distribution of information, telecommunications, and social networking. Written at an accessible level for any reader familiar with fundamental Internet protocols, the book explains the conceptual operations and architecture underlying basic P2P systems using well-known commercial systems as models and also provides the means to improve upon these models with innovations that will better performance, security, and flexibility. Peer-to-Peer Networking and Applications is thus both a valuable starting point and an important reference to those practitioners employed by any of the 200 companies with approximately $400 million invested in this new and lucrative technology.
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Practitioners and researchers; IT managers; content providers; hardware or software developers; systems engineers; network service providers, network architects and designers; network operators and engineers


Book information

  • Published: December 2008
  • ISBN: 978-0-12-374214-8


* Uses well-known commercial P2P systems as models, thus demonstrating real-world applicability. * Discusses how current research trends in wireless networking, high-def content, DRM, etc. will intersect with P2P, allowing readers to account for future developments in their designs. * Provides online access to the Overlay Weaver P2P emulator, an open source tool that supports a number of peer-to-peer applications with which readers can practice.

Table of Contents

Ch1: Introduction Ch2: Peer-to-Peer Concepts Ch3: Unstructured Overlays Ch4: Structured Overlays—Geometry and RoutingCh5: Overlay DynamicsCh6: Peer-to-Peer in PracticeCh7: SearchCh8: Peer-to-Peer Content DeliveryCh9: Peercasting and Overlay Multicasting Ch10: Measurement Ch11: Service OverlaysCh12: Voice over Peer-to-PeerCh13: MobilityCh14: Security Ch15: Managed Overlays