Compaq Visual Fortran

A Guide to Creating Windows Applications


  • Norman Lawrence, PhD, MEd, Head of the Department of Maritime Engineering, Australian Maritime College

Compaq Visual Fortran: A Guide to Creating Windows Applications is the only book that shows developers how to create Windows applications using Visual Fortran software. It complements Digital Press's successful reference, the Digital Visual Fortran Programmer's Guide. Lawrence details development methods and techniques for creating Fortran applications for Windows, the platform upon which developers can use Compaq Visual Fortran (CVF; to be Intel Visual Fortran in the future) to create applications.The book teaches CVF programming progressively, beginning with simple tasks and building up to writing professional-level Win32 applications. Readers will learn about the powerful new CVF graphical user interface, as well as the intricacies of Windows development from a CVF perspective. They can master QuickWin, the Win32 APIs including multiple document interfaces, and Open GL with 3D and interactive graphics.
View full description


Programmers in the scientific, engineering and educational communities who have a background knowledge of FORTRAN (77, 90/95 and/or CVF) but no knowledge of C; developers interested in using Windows APIs for scientific programming


Book information

  • Published: December 2001
  • Imprint: DIGITAL PRESS
  • ISBN: 978-1-55558-249-4


"Dr. Lawrence's book is what Visual Fortran users have been waiting for—a thorough and detailed tutorial showing how to take full advantage of the richness of the Windows programming environment from Fortran."—Steve Lionel, Visual Fortran Engineering, Intel Corporation "This book is a natural extension of the Visual Fortran documentation. Dr. Lawrence uses many annotated example programs to show how to call Win32 routines and display graphics using various methods."—Michael Etzel, Visual Fortran Writing, Intel Corporation

Table of Contents

Getting Started; QuickWin Basics; User Interfaces; Using Resources; Graphics; Creating WIN32 API Applications; Dialog Boxes and Controls; Common Dialog Boxes; Vector Graphics; Bitmap Graphics; More Common Controls; Multiple Document Interface (MDI) Applications; Finishing Touches; Creating Help Files; OpenGL Basics; More OpenGL; Interactive OpenGL Applications; Appendixes: Overview of C for Fortran Programmers; HTML Help Files; Auxiliary Library OpenGL Three-Dimensional Models; GLUT and f90gl