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Elsevier
์—˜์Šค๋น„์–ด์™€ ํ•จ๊ป˜ ์ถœํŒ
Article

Enhance nursing education with virtual reality simulations: improving self-efficacy and student experiences

2024๋…„ 1์›” 19์ผ

์ €์ž: Mamta Shah, PhD

The purpose of this study was to investigate first- and second-year nursing studentsโ€™ experiences with Simulation Learning System with Virtual Reality (SLS with VR) and assess change in their self-efficacy.

Here are the three main takeaways from the study:

  • Students experienced a heightened sense of engagement in SLS with VR. They described VR scenarios as immersive and interactive, evoking a strong sense of presence and realism, and offering multimodal stimuli and immediate feedback to learners.

    For instance,

    โ€œIt was nice to be able to have such a realistic environment that reacted back to your choices and movements. Being able to feel pulses and hear lung sounds and have the patient respond to your actions was really nice.โ€

  • Students reported that SLS with VR afforded them opportunities to role play as nurses in authentic scenarios and practice social, cognitive, and psychomotor skills. For instance, โ€œ..Practicing communication skills with the patient and family, and practicing noticing a medication error.โ€

  • A statistically significant improvement was found in studentsโ€™ ratings of self-efficacy variables such as their understanding of content, ability to make clinical judgments, caring for patients, working in teams, and ensuring safety and quality in clinical situations.

Reference:

Shah, M., Gouveia, C., & Babcock, B. (2022, May). Undergraduate nursing studentsโ€™ experiences and perceptions of self-efficacy in virtual reality simulations. In 2022 8th International Conference of the Immersive Learning Research Network (iLRN) (pp. 1-7). IEEE.

๊ธฐ์—ฌ์ž

Mamta Shah

Mamta Shah, PhD

Senior Learning Scientist

Elsevier

Learn how Simulation Learning System with VR can help can help you meet your goals and improve outcomes.

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