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To order this title, and for more information, click here
By
Jean Labrosse, Author and President of Micrium, Weston, FL, USA
Jack Ganssle, Founder and Principal Consultant, The Ganssle Group, Baltimore,MD, USA;
Technical editor and columnist for Embedded Systems Programming magazine
Robert Oshana, Director of Engineering, Freescale, TX, USA
Colin Walls, Embedded Systems Division, Mentor Graphics, London, UK.
Keith E. Curtis, Principal Applications Engineer, Microchip, Chandler, AZ, USA.
Jason Andrews, Embedded Engineer, Verisity, CA, USA
David Katz, Analog Devices, Inc., Norwood, MA, USA
Rick Gentile, Analog Devices, Inc., Norwood, MA, USA
Kamal Hyder
Bob Perrin
Included in series
Newnes Know it All,
Description
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Audience
Embedded and software engineers; designers, project managers
Contents
Chapter 1: Basic Embedded Programming Concepts
1.1 Numbering Systems
1.2 Signed Binary Numbers
1.3 Data Structures
1.4 Communication
Protocols
1.5 Mathematics
1.6 Numeric Comparison
1.7 State Machines
1.8 Multitasking
Chapter 2: Device Drivers
2.1 In
This Chapter
2.2 Example 1: Device Drivers for Interrupt- Handling
2.3 Example 2: Memory Device Drivers
2.4 Example 3:
Onboard Bus Device Drivers
2.5 Board I/O Driver Examples
2.6 Summary
Chapter 3: Embedded Operating Systems
3.1 In This Chapter
3.2 What Is a Process?
3.3 Multitasking and Process Management
3.4 Memory Management
3.5 I/O and File System Management
3.6 OS Standards Example: POSIX (Portable Operating System Interface)
3.7 OS Performance Guidelines
3.8 OSes and Board Support
Packages (BSP)
3.9 Summary
Chapter 4: Networking
4.1 Introduction to the RCM3200 Rabbit Core
4.2 Introduction to the Dynamic
C Development Environment
4.3 Brief Introduction to Dynamic C Libraries
4.4 Memory Spaces in Dynamic C
4.5 How Code Is Compiled
and Run
4.6 Setting Up a PC as an RCM3200 Development System
4.7 Time to Start Writing Code!
4.8 Embedded Networks
4.9 Dynamic
C Support for Networking Protocols
4.10 Typical Network Setup
4.11 Setting Up a Core Module?s Network Configuration
4.12 Project
1: Bringing Up a Rabbit Core Module for Networking
4.13 The Client Server Paradigm
4.14 The Berkeley Sockets Interface
4.15
Using TCP versus UDP in an Embedded Application
4.16 Important Dynamic C Library Functions for Socket Programming
4.17 Project
2: Implementing a Rabbit TCP/IP Server
4.18 Project 3: Implementing a Rabbit TCP/IP Client
4.19 Project 4: Implementing a Rabbit
UDP Server
4.20 Some Useful (and Free!) Networking Utilities
4.21 Final Thought
Chapter 5: Error Handling and Debugging
5.1
The Zen of Embedded Systems Development and Troubleshooting
5.2 The FIXER Hat
5.3 Proactive Debugging
5.4 Stacks and Heaps
5.5 Seeding Memory
5.6 Wandering Code
5.7 Special Decoders
5.8 MMUs
5.9 Conclusion
5.10 Implementing Downloadable Firmware
with Flash Memory
5.11 The Microprogrammer
5.12 Advantages of Microprogrammers
5.13 Disadvantages of Microprogrammers
5.14
Receiving a Microprogrammer
5.15 A Basic Microprogrammer
5.16 Common Problems and Their Solutions
5.17 Hardware Alternatives
5.18 Memory Diagnostics
5.19 ROM Tests
5.20 RAM Tests
5.21 Nonvolatile Memory
5.22 Supervisory Circuits
5.23 Multibyte
Writes
5.24 Testing
5.25 Conclusion
5.26 Building a Great Watchdog
5.27 Internal WDTs
5.28 External WDTs
5.29 Characteristics
of Great WDTs
5.30 Using an Internal WDT
5.31 An External WDT
5.32 WDTs for Multitasking
5.33 Summary and Other Thoughts
Chapter 6: Hardware/Software Co-Verification
6.1 Embedded System Design Process
6.2 Verification and Validation
6.3 Human Interaction
6.4 Co-Verification
Chapter 7: Techniques for Embedded Media Processing
7.1 A Simplified Look at a Media Processing System
7.2 System Resource Partitioning and Code Optimization
7.3 Event Generation and Handling
7.4 Programming Methodology
7.5 Architectural
Feature for Efficient Programming
7.6 Compiler Considerations for Efficient Programming
7.7 System and Core Synchronization
7.8 Memory Architecture?the Need for Management
7.9 Physics of Data Movement
7.10 Media processing Frameworks
7.11 Defining
Your Framework
7.12 Asymmetric and Symmetric Dual-Core Processors
7.13 Programming Models
7.14 Strategies for Architecting a
Framework
7.15 Other Topics in Media Frameworks
Chapter 8: DSP in Embedded Systems
8.1 Overview of Embedded Systems and Real-Time
Systems
8.2 Real-Time Systems
8.3 Hard Real-Time and Soft Real-Time Systems
8.4 Efficient Execution and the Execution Environment
8.5 Challenges in Real-Time System Design
8.6 Summary
8.7 Overview of Embedded Systems Development Life Cycle Using DSP
8.8
The Embedded System Life Cycle Using DSP
8.9 Optimizing DSP Software
8.10 What Is Optimization?
8.11 The Process
8.12 Make
the Common Case Fast
8.13 Make the Common Case Fast?DSP Architectures
8.14 Make the Common Case Fast?DSP Algorithms
8.15 Make
the Common Case Fast?DSP Compilers
8.16 An In-Depth Discussion of DSP Optimization
8.17 Direct Memory Access
8.18 Using DMA
8.19 Loop Unrolling
8.20 Software Pipelining
8.21 More on DSP Compilers and Optimization
8.22 Programmer Helping Out the
Compiler
8.23 Profile-Based Compilation
8.24 References
Chapter 9: Practical Embedded Coding Techniques
9.1 Reentrancy
9.2
Atomic Variables
9.3 Two More Rules
9.4 Keeping Code Reentrant
9.5 Recursion
9.6 Asynchronous Hardware/Firmware
9.7 Race
Conditions
9.8 Options
9.9 Other RTOSes
9.10 Metastable States
9.11 Fireware, not Hardware
9.12 Interrupt Latency
9.13
Taking Data
9.14 Understanding Your C Compiler: How to Minimize Code Size
9.15 Modern C Compilers
9.16 Tips on Programming
9.17 Final Notes
9.18 Acknowledgments
Chapter 10: Development Technologies and Trends
10.1 How to Choose a CPU for Your System
or Chip Design
10.2 Emerging Technology for Embedded Systems Software Development
10.3 Making Development Tool Choices
10.4
Eclipse?Bringing Embedded Tools Together
10.5 Embedded Software and UML
10.6 Model-Based Systems Development with xtUML
Bibliographic & ordering Information
Paperback, 792 pages, publication date: SEP-2007
ISBN-13: 978-0-7506-8583-2
ISBN-10: 0-7506-8583-2
Imprint: NEWNES
Price: Order form
EUR 49.95 USD 59.95 GBP 29.99
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Last update: 13 Aug 2008
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