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THE ART OF DIGITAL VIDEO
The Art of Digital VideoTo order this title, and for more information, click here
Fourth Edition

By
John Watkinson, Reading, UK International consultant in audio, video and data recording.

Description
The industry "bible" is back and it's better than ever. The Art of Digital Video has served as the ultimate reference guide for those working with digital video for generations. Now this classic has been revised and re-written by international consultant and industry leader John Watkinson to include important technical updates on this ever-evolving topic. The format has also been improved to include optional sections that provide additional information that you can choose to skip or investigate further, depending on your interests and comfort level with the subject. As the worlds of film, digital imaging, and computing have converged, this book has evolved to remain current and relevant, while still remaining the classic that experts in the field have trusted for years.

Audience
Professionals in video engineering, electrical engineering, broadcast and communications engineering, computing personnel now working in communications/broadcasting technology. Personnel in digital video companies. Technical libraries, lecturers, and students on broadcast and communications courses.

Contents
Chapter 1 Introducing digital video 1.1 What is a video signal? 1.2 Standard and High Definition video 1.3 Colour 1.4 Convergence of Video and IT 1.5 Basics: storage, transmission and compression 1.6 Time compression and packetising 1.7 Channel coding and error correction 1.8 Synchronisation and timebase correction 1.9 Solid state, hard disk, optical and tape storage 1.10 Transmission: interfaces, broadcasting and networks 1.11 Asynchronous and isochronous systems 1.12 Video compression and MPEG 1.13 Digital audio, stereo and surround sound 1.14 Applications of digital video 1.15 Security and encryption 1.16 Digital cinema References Chapter 2 Video principles 2.1 The eye 2.2 Motion portrayal and dynamic resolution 2.3 Scanning 2.4 Scanning formats for SD and HDTV 2.7 Synchronizing 2.8 Bandwidth and definition 2.9 Aperture effect and Kell factor 2.10 Colour vision 2.11 Colorimetry 2.12 Colour displays 2.13 Colour difference signals Chapter 3 Conversion 3.1 Introduction to conversion 3.2 Sampling and aliasing 3.3 Reconstruction 3.4 Filter design 3.5 Two-dimensional sampling spectra 3.6 Choice of sampling rate: SD and HD 3.7 Sampling clock jitter 3.8 Quantizing 3.9 Quantizing error 3.10 Introduction to dither 3.11 Requantizing and digital dither 3.12 Basic digital-to-analog conversion 3.13 Basic analog-to-digital conversion 3.14 Factors affecting convertor quality 3.15 Oversampling 3.16 Resizing 3.16 Colour in the digital domain References Chapter 4 Digital video production 4.1 Production steps 4.2 Digital vision mixing 4.3 Blanking 4.4 Keying 4.5 Chroma keying 4.6 Simple effects 4.7 Planar digital video effects 4.8 Address generation and interpolation 4.9 Skew and rotation 4.10 Perspective rotation 4.11 DVE backgrounds 4.12 Non-planar effects 4.13 Controlling effects 4.14 Graphics 4.15 Graphic art/paint systems 4.16 Linear and non-linear editing 4.17 Online and offline editing 4.18 Remote editing and proxy files 4.19 Timecode 4.20 The non-linear workstation 4.21 Locating the edit point 4.22 Editing with disk drives Chapter 5 Digital Signal Processing 5.1 Introduction to DSP 5.2 Filters 5.3 FIR and IIR filters 5.4 FIR filters 5.5 The Fourier transform 5.6 The discrete cosine transform (DCT) 5.7 The wavelet transform 5.8 Importance of motion compensation 5.9 Motion-compensated standards conversion 5.10 Motion-compensated telecine system 5.11 Camera shake compensation 5.12 De-interlacing 5.13 Noise reduction References Chapter 6 Video compression and MPEG 6.1 Introduction to compression 6.2 What is MPEG? 6.3 Spatial and temporal redundancy in MPEG 6.4 I and P coding 6.5 Coding applications 6.6 Spatial compression 6.7 Scanning and run-length/variable-length coding 6.8 A bidirectional coder 6.9 Slices 6.10 An MPEG-2 coder 6.11 The Elementary Stream 6.12 An MPEG-2 decoder 6.13 MPEG-4 and AVC 6.14 Coding artefacts and concatenation 6.15 Processing MPEG-2 References Chapter 7 Digital audio in video 7.1 What is sound? 7.2 Level and loudness 7.3 Critical bands 7.5 Choice of sampling rate for audio 7.6 Basic digital-to-analog conversion 7.7 Basic analog-to-digital conversion 7.8 Alternative convertors 7.9 Oversampling and noise shaping 7.10 One-bit convertors 7.11 Operating levels in digital audio 7.12MPEG audio compression 7.13Dolby AC-3 References Chapter 8 Digital recording principles 8.1 Introduction to the channel 8.2 Magnetic recording 8.3 Optical disks 8.6 Magneto-optical disks 8.7 The replay channel 8.8 Channel coding 8.9 Group codes 8.10 EFM Plus code of DVD 8.11 Tracking signals 8.12 Randomizing 8.13 Synchronizing References Chapter 9 Error correction 9.1 Sensitivity of message to error 9.2 Basic error correction 9.3 Error handling 9.4 Concealment by interpolation 9.5 Block and convolutional codes 9.6 Hamming code 9.7 Cyclic codes 9.8 Punctured codes 9.9 Applications of cyclic codes 9.10 Burst correction 9.11 Introduction to the Reed-Solomon codes 9.12 RS calculations 9.13 Correction by erasure 9.14 Interleaving 9.15 Product codes 9.16 Editing interleaved recordings References Chapter 10 Digital Communications 10.1 Introduction 10.2 Serial digital interface (SDI) 10.3 Serial digital routing 10.4 HD serial digital interface 10.5 Testing digital video interfaces542 10.6 Introduction to the AES/EBU interface 10.7 AES47 10.8 Embedded audio in SDI 10.9 Networks 10.10 ATM 10.11 Sending audiovisual material over networks 10.12 FireWire References Chapter 11 Digital video tape 11.1 Introduction 11.2 Compression in DVTRs 11.3 Helical geometry 11.4 Track and head geometry 11.5 Track-following systems 11.6 Time compression and segmentation 11.7 The basic rotary head transport 11.8 Operating modes of a digital recorder 11.9 Editing 11.10 Variable-speed replay 11.11 DVTR signal systems 11.12 Product codes and segmentation 11.13 Distribution 11.14 The track structure 11.15 Digital Betacam 11.16 The DV and DVC family 11.17 The D-9 format References Chapter 12 Disks 12.1 Types of disk 12.2 Principle of flying head 12.3 Moving the heads 12.4 Servo-surface disks 12.5 Winchester technology 12.6 The disk controller 12.7 Defect handling 12.8 RAID arrays 12.9 File servers 12.10 Disks and compression 12.11 Optical disk principles 12.19 Optical pickups 12.20 Focus systems 12.21 Tracking systems 12.22 Structure of a DVD player 12.23 Recordable DVDs References Chapter 13 Digital television broadcasting 13.1 Background 13.2 Overall system block 13.3 MPEG Transport streams 13.4 Program Clock Reference 13.5 Program Specific Information (PSI) 13.6 Multiplexing 13.7 Remultiplexing 13.8 Modulation techniques 13.9 Error correction 13.10 DVB 13.11 The DVB receiver 13.12 ATSC Glossary Index

Bibliographic details
Hardbound, 688 pages, publication date: APR-2008
ISBN-13: 978-0-240-52005-6
ISBN-10: 0-240-52005-X
Imprint: FOCAL PRESS

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EUR 72.95
GBP 49.95
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Last update: 27 Sep 2008
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