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Digital Character Development
Other books within Computer Games
(5 books, sorted by title)
Title
A
Automated Lighting The Art and Science of Moving Light in Theatre Live Performance Broadcast and Entertainment
Book, 2006, by Cadena
E
Essential Mathematics for Games and Interactive Applications
Book, 2008, by Van Verth
G
Game Design Workshop
Book, 2008, by Fullerton
Game Usability
Book, 2008, by Isbister
S
Story and Simulations for Serious Games
Book, 2007, by Iuppa
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