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MOCAP FOR ARTISTS
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Workflow and Techniques for Motion Capture
To order this title, and for more information, click here
By
Midori Kitagawa, Associate professor in the Arts and Technology (ATEC) program at the University of Texas at Dallas (UTD). Midori teaches 3D computer animation
and motion capture. Prior to joining UTD, she taught at the Ohio State University's Advanced Computing Center for the Arts and Design
(ACCAD) for 10 years.
Brian Windsor, Brian Windsor is a graphics researcher at the Advanced Computing Center for the Arts and Design (ACCAD) at the Ohio State University,
where he manages the motion capture lab, teaches motion capture, helps students and other departments with motion capture related issues,
and works on research in how to use puppetry with motion graphics. Prior to joining ACCAD Brian was the Senior Technical Director for
Motion Capture at Giant Studios, and the Senior Manager for Motion Capture at Acclaim Entertainment. In 2007 he received the Jim Henson
Award for Innovation for his work with puppetry and motion capture.
Reviews
"? provides a comprehensive motion capture foundation for 3D artists at any level of experience. It's well organized, interesting, and
articulate?.. I'm making it required reading for our technical directors!" – Michael McCormick, co-Founder/director, Pendulum
"? clearly
explains the motion editing concepts and techniques one needs – a great resource for animators ?." – Bill Lorton, senior software engineer,
Giant Studios
"From the history of the technology to practical examples of how to plan for and work directly with the data, this book
is an excellent resource ?." – Demian Gordon, chairman, Motion Capture Society; motion capture supervisor, Sony Pictures, Imageworks
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