By
Joep van der Steen, Joep is formally trained as a civil engineer. He has worked in computer animation and visualization for the past15 years, devoting recent
years to sales and training for 3ds Max and Viz within the Benelux countries. As an extension of his training activities Joep hosts an
internet support portal (www.3dstudio.nl) with related tutorials and models, and annually teaches a high school level course on the fundamentals
of 3ds Max. Joep mastered mental ray rendering by repeatedly throwing himself into its cold deep waters without water wings.
Ted Boardman, Ted Boardman has been author or co-author of 14 books on 3ds Max which have been sold worldwide in many languages. He is an award-winning
3ds Max trainer specializing in fundamental training techniques and has worked with 3ds Max since its inception.
Description
Create stunning renders of your 3ds Max models in mental ray with this concise guide. Learn all of the essential concepts such as indirect
illumination, materials, render options, shaders, and lighting. Rendering with mental ray and 3ds Max, Second Edition is now revised
to cover Autodesk Revit and special effects. The companion website includes all of the necessary project files from inside the book.
Audience:
3d modelers, 3d animators; visual effects artists;