Essential CG Lighting Techniques with 3ds Max

Essential CG Lighting Techniques with 3ds Max on ScienceDirect(Opens new window)
Paperback, 416 Pages
Published: NOV-2008
ISBN 13: 978-0-240-52117-6
Imprint: FOCAL PRESS


By
Darren Brooker, CG artist, Cosgrove Hall Digital., Award-winning, independent rendering and lighting specialist. Experienced journalist – published work in: The Guardian, 3D World, CGI, Computer Arts, Creation, Post Update, Digit
Darren Brooker, CG artist, Cosgrove Hall Digital., Award-winning, independent rendering and lighting specialist. Experienced journalist – published work in: The Guardian, 3D World, CGI, Computer Arts, Creation, Post Update, Digit

Description
Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.

Audience:
3D artists working in animation, gaming, broadcast and film seeking to improve the realism of their models and environments with realistic lighting. Additional buyers of this book might be in the worlds of architectural visualisation, illustrators and fine artists working with CG and 3D hobbyists. International appeal. Over 180,000 professionals use Autodesk's 3ds Max.


 
Last update: 6 Nov 2011