By
Darren Brooker, CG artist, Cosgrove Hall Digital., Award-winning, independent rendering and lighting specialist. Experienced journalist – published
work in:
The Guardian, 3D World, CGI, Computer Arts, Creation, Post Update, Digit
Darren Brooker, CG artist, Cosgrove Hall Digital., Award-winning, independent rendering and lighting specialist. Experienced journalist – published
work in:
The Guardian, 3D World, CGI, Computer Arts, Creation, Post Update, Digit
Description
Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from
the fundamentals of lighting, right through to advanced techniques.
Audience:
3D artists working in animation, gaming, broadcast and film seeking to improve the realism of their models and environments with realistic
lighting. Additional buyers of this book might be in the worlds of architectural visualisation, illustrators and fine artists working
with CG and 3D hobbyists. International appeal. Over 180,000 professionals use Autodesk's 3ds Max.