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DEVELOPING VIRTUAL REALITY APPLICATIONS
Developing Virtual Reality Applications
Foundations of Effective Design
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By
Alan Craig, Associate Director for Human-Computer Interaction, National Center for Supercomputing Applications, Urbana-Champaign, IL, USA
William Sherman, Technical Director, Center for Advanced Visualization, Computation and Modeling Desert Research Institute, Reno, NV, USA
Jeffrey Will, Associate Professor, Electrical and Computer Engineering, Valparaiso University, IN, USA

Description
Virtual Reality has turned the corner from being a mere laboratory novelty to become a valuable tool with practical applications in many fields. From best-selling VR guru Bill Sherman comes Developing Virtual Reality Applications - a comprehensive compendium that examines over 50 unique and foundational VR applications in Business, Science, Medicine, Education, Spatial Studies, Public Safety, and Entertainment industries. Each chapter contains one or more key applications that are explored in depth, as well as examples of these applications in their most recent form and the most current research being conducted. The book also cross-references techniques between different application areas, synthesizing the data into a coherent whole that describes overall VR trends and fundamental best practices. Such synergy gives you a hands-on guide for developing your own applications, and provides an enhanced, longitudinal view of VR development. By promoting mobility across disciplines, Developing Virtual Reality Applications becomes an indispensable one-stop reference for anyone working in this burgeoning field.

Audience
Professionals and researchers in Virtual Reality, including hardware and software developers and engineers. Practitioners concerned with modeling and visualization as well as managers in industry that are looking for and evaluating enabling technologies

Contents
CHAPTER 1: INTRODUCTION TO VIRTUAL REALITY CHAPTER 2: BUSINESS AND MANUFACTURING CHAPTER 3: SCIENCE APPLICATIONS CHAPTER 4: MEDICAL APPLICATIONS CHAPTER 5: EDUCATION APPLICATIONS CHAPTER 6: LOCATION WALKABOUT APPLICATIONS CHAPTER 7: PUBLIC SAFETY & MILITARY APPLICATIONS CHAPTER 8: ART APPLICATIONS CHAPTER 9: ENTERTAINMENT APPLICATIONS CHAPTER 10: PULLING IT ALL TOGETHER

Bibliographic details
Hardbound, 448 pages, publication date: JUL-2009
ISBN-13: 978-0-12-374943-7
Imprint: MORGAN KAUFFMAN

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EUR 63.95
GBP 54.99
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Last update: 5 Sep 2009
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