Developing Virtual Reality Applications

Foundations of Effective Design

Developing Virtual Reality Applications on ScienceDirect(Opens new window)
Hardbound, 448 Pages
Published: JUL-2009
ISBN 13: 978-0-12-374943-7
Imprint: MORGAN KAUFMANN


By
Alan B. Craig
William R. Sherman
Jeffrey D. Will, Associate Professor, Electrical and Computer Engineering, Valparaiso University, IN, USA

Description
Virtual Reality systems enable organizations to cut costs and time, maintain financial and organizational control over the development process, digitally evaluate products before having them created, and allow for greater creative exploration. In this book, VR developers Alan Craig, William Sherman, and Jeffrey Will examine a comprehensive collection of current,unique, and foundational VR applications in a multitude of fields, such as business, science, medicine, art, entertainment, and public safety among others.

An insider’ s view of what works, what doesn’t work, and why, Developing Virtual Reality Applications explores core technical information and background theory as well as the evolution of key applications from their genesis to their most current form. Developmental techniques are cross-referenced between different applications linking information to describe overall VR trends and fundamental best practices. This synergy, coupled with the most up to date research being conducted, provides a hands-on guide for building applications, and an enhanced, panoramic view of VR development. Developing Virtual Reality Applications is an indispensable one-stop reference for anyone working in this burgeoning field.



Audience:
Professionals and researchers in Virtual Reality, including hardware and software developers and engineers. Practitioners concerned with modeling and visualization as well as managers in industry that are looking for and evaluating enabling technologies


 
Last update: 5 Feb 2012