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 | HOW TO CHEAT IN 3DS MAX 2010
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Get Spectacular Results Fast
To order this title, and for more information, click here
By
Michele Bousquet, Michele Bousquet, an Autodesk Certified Trainer, Member of Boston Post Mortem Game Developer s Gathering and WorldFest Remi Award winner
has been using 3ds max since its first release. She has worked as a Senior Technical Writer for Autodesk and has authored more than 20
books on 3ds max. Michele has also taught 3ds Max, and has contributed to several magazines such as Multi-CAD, Broadcast Engineering,
and Desktop.
Description
**How to Cheat in 3ds Max - updated for latest rev of Max (under NDA)**
Need to get results with 3ds max fast? Why take months to learn
every button in 3ds max when you can create great visuals with just a few key tools? Learn to create quick yet stunning special effects,
and animated characters with the fastest techniques possible. Need convincing grass, trees, water, shadows? You can use the memory-hogging
methods that choke your display and take forever to render, or you can get it done bing-bang with this book. When you need an animated
character you can spend days fiddling with polygons, or you can use this book to put it together in minutes and get the entire project
done in a day. How to Cheat in 3ds max includes a host of time-saving techniques as well as little-known tools that will make you look
like an expert in no time flat. This book is for busy professionals who need to get it done right, but also need it done fast.
This
rev of the book will have higher-end cheats (for Intermediate users) geared towards greater realism in images, and game-centered cheats.
The DVD includes scene files and bitmaps used to illustrate the cheats, also music files, organizational samples, and instructional
Camtasia movies of Michele where Michele showing some of the trickier techniques.
Audience
Computer graphic (CG) artists including animators, 3d artists, game designers, motion graphics artists, and broadcast designers, web artists,
compositors and visual effects artists working on video and film-based productions.
Level: Beginner to Intermediate
Contents
The book will be updated for the newest rev of the software: 3ds Max XXXX (under NDA).
**WE ARE BRINGING THE LEVEL UP FROM BEG/INTERMED
to INTERMED with higher-end cheats and coverage. Some additional animation and rendering cheats. Also the CD will include Camtasia
movies of each chapter.
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UPDATES FOR THIS EDITION:
High-end techniques:
More cheats geared toward
realism and games.
--Game-centered cheats
--Normal maps - Realistic bumps
--Subsurface scattering - Realistic skin and marble
--HDRI
- Use of images in conjunction with lighting to make realistic lighting in scenes. This technique is tricky, but the results are astounding.
--More on mental ray - Sky, Sun, portals
--MAXScript basics and cheats
--Hair/fur - both for hair/fur and grass/vegetation
NEW DVD
Content:
Camtasia MOVIES where Michele will show some of the trickier techniques.
All the techniques above - 5 or 6 movies
Skinning
- 2 movies
Character animation - 3 movies
Controllers - 2 movies
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Introduction
1 Modeling
2 Materials
and mapping
3 Lighting
4 Shadows
5 Reflections
6 Glass
7 Animation
8 Character animation
9 Rendering
10 Logo treatments
11 Parameter
wiring
12 Appendices: Challenges, CD files
| Bibliographic details |
Network Version, 256 pages, publication date: AUG-2009
ISBN-13: 978-0-08-088623-7
Imprint: FOCAL PRESS
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| Price and Ordering |
Price:
EUR 29.95 USD 39.95 GBP 19.99
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Books and book related electronic products are priced in US dollars (USD), euro (EUR), and Great Britain Pounds (GBP). USD prices apply to the Americas and Asia Pacific. EUR prices apply in Europe and the Middle East. GBP prices apply to the UK and all other countries.
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See also information about conditions of sale & ordering procedures, and links to our regional sales offices.
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Last update: 5 Sep 2009
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