By
Michele Bousquet, Michele Bousquet, an Autodesk Certified Trainer, Member of Boston Post Mortem Game Developer s Gathering and WorldFest Remi Award winner
has been using 3ds max since its first release. She has worked as a Senior Technical Writer for Autodesk and has authored more than 20
books on 3ds max. Michele has also taught 3ds Max, and has contributed to several magazines such as Multi-CAD, Broadcast Engineering,
and Desktop.
Description
**How to Cheat in 3ds Max - updated for latest rev of Max (under NDA)**
Need to get results with 3ds max fast? Why take months to learn
every button in 3ds max when you can create great visuals with just a few key tools? Learn to create quick yet stunning special effects,
and animated characters with the fastest techniques possible. Need convincing grass, trees, water, shadows? You can use the memory-hogging
methods that choke your display and take forever to render, or you can get it done bing-bang with this book. When you need an animated
character you can spend days fiddling with polygons, or you can use this book to put it together in minutes and get the entire project
done in a day. How to Cheat in 3ds max includes a host of time-saving techniques as well as little-known tools that will make you look
like an expert in no time flat. This book is for busy professionals who need to get it done right, but also need it done fast.
This
rev of the book will have higher-end cheats (for Intermediate users) geared towards greater realism in images, and game-centered cheats.
The DVD includes scene files and bitmaps used to illustrate the cheats, also music files, organizational samples, and instructional
Camtasia movies of Michele where Michele showing some of the trickier techniques.
Audience:
Computer graphic (CG) artists including animators, 3d artists, game designers, motion graphics artists, and broadcast designers, web artists,
compositors and visual effects artists working on video and film-based productions.
Level: Beginner to Intermediate