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DEVELOPING VIRTUAL REALITY APPLICATIONS
Developing Virtual Reality Applications
Foundations of Effective Design
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By
William Sherman, Technical Director, Center for Advanced Visualization, Computation and Modeling Desert Research Institute, Reno, NV, USA
Jeffrey Will, Associate Professor, Electrical and Computer Engineering, Valparaiso University, IN, USA
Alan Craig, Associate Director for Human-Computer Interaction, National Center for Supercomputing Applications, Urbana-Champaign, IL, USA

Description
Virtual Reality has turned the corner from being merely an interesting laboratory novelty to become a valuable tool with practical applications in many fields. From best-selling VR guru Bill Sherman comes Virtual Reality for Commercial Applications - a comprehensive compendium that examines over 50 current, unique, and foundational VR applications in Business, Science, Medicine, Education, Spatial Studies, Public Safety, and Entertainment industries. By examining myriad real world VR applications in detail, the authors provide an inside view of what works, what doesn?t work, and why. The book begins by providing the core technical information necessary to fully understand the theoretical principals of VR, as well as the detailed application analyses that follow. Each subsequent chapter includes a sampling of exemplary applications, providing a wealth of lessons about VR development, or use in a specific field. Each chapter also contains one or more ?key applications? that are explored in depth, as well as examples of these applications in their most recent form that include information on the most current research being conducted. Additionally, Virtual Reality for Commercial Applications cross references techniques between different application areas, thereby synthesizing the data from individual chapters into a coherent whole that describes overall VR trends and fundamental best practices. Such synergy gives you a hands-on guide for developing your own applications, and makes Virtual Reality for Commercial Applications an indispensable one-stop reference for anyone working in this burgeoning field

Audience
Professionals and researchers in Virtual Reality, including hardware and software developers and engineers. Practitioners concerned with modeling and visualization as well as managers in industry that are looking for and evaluating enabling technologies

Contents
INTRODUCTION TO VIRTUAL REALITY ; BUSINESS AND MANUFACTURING ; SCIENCE APPLICATIONS ; MEDICAL APPLICATIONS ; EDUCATION APPLICATIONS ; LOCATION WALKABOUT APPLICATIONS ; PUBLIC SAFETY & MILITARY APPLICATIONS ; ART ; ENTERTAINMENT APPLICATIONS

Bibliographic details
e-Book, 400 pages, publication date: JUL-2009
ISBN-13: 978-0-08-095908-5
Imprint: MORGAN KAUFFMAN

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USD 89.95
EUR 65.95
GBP 44.99
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Last update: 10 Sep 2009
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