By
Michele Bousquet, Michele Bousquet is an Autodesk Certified Trainer who has been using 3ds Max since its first release. She has worked as a Senior Technical
Writer for Autodesk and has authored more than 20 books on 3ds Max. Michele is currently the Director of Marketing at TurboSquid.com,
the largest online marketplace for stock 3D models in the known universe. TurboSquid and Michele were recently featured on CNN's Anderson
Cooper's 360 Blog
Description
Need to solve problems quickly to develop creative projects within your time and budget? Want to hone your 3ds Max skills so you can concentrate
on your modeling, lighting, texturing, and animation? Then How to Cheat in 3ds Max is for you! Michele Bousquet shows how to work from
the problem to the solution - from the viewpoint of a CG artist who has been commissioned to create a job and is working to a deadline.
With her in-depth knowledge of the little-known secrets used by the pros to produce creative, professional artwork and animation,
Michele is THE go-to guru for designers and animators who want to create great effects fast.
This accessible, practical book and
CD package is such a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step workthroughs that you’ll wonder
how you survived without it. Written for 3ds Max 2009 and backwards compatible with 3ds Max 2008.
Audience:
Computer graphic (CG) artists including animators, 3d artists, game designers, motion graphics artists, and broadcast designers, web artists,
compositors and visual effects artists working on video and film-based productions.
Level: Intermediate to
Advanced