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 | THE IT / DIGITAL LEGAL COMPANION
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A Comprehensive Business Guide to Software, IT, Internet, Media and IP Law To order this title, and for more information, click here
By
Gene Landy, Gene K. Landy is a shareholder of Ruberto, Israel & Weiner, P.C., Boston, MA, where he is the head of the firm's Technology Group. His
practice covers domestic and international transactions for high technology businesses, from start-ups to publicly traded companies.
His work includes licensing, intellectual property, technology transfer, business sales and acquisitions and investments. He is a graduate
of Massachusetts Institute of Technology (MIT) and Harvard Law School.
Amy Mastrobattista, Editing and additional content supplied by Amy J. Mastrobattista, a graduate of Smith College and New York University Law School. Amy
is a shareholder at Ruberto, Israel & Weiner, PC and a member of the Technology Group. She is active in technology licensing, finance
and corporate transactions. She was recognized as one of Boston?s Top 10 Lawyers by the Women?s Business Boston readers? poll.
Description
To compete effectively in digital business markets, you need to understand how the law affects your digital technology business.
The
contents include detailed plain English business and legal guidance on:
* Intellectual Property for Digital Business
* Digital Contract
Fundamentals
* Open Source
* Development and Consulting
* Software as a Service
* Software Licensing and Distribution
* Web and Internet
Agreements
* Privacy
* Digital Multimedia Content and Distribution
* IT Standards
* Web and Mobile Technology and Content Deals
* Video
Game Deals
* International Distribution
* Legal Affairs Management
* Forms Appendix in the book and downloadable online 38 sample forms
for deals and transactions and for the Web
The content goes from the basics to advanced topics such as off-shoring, anti-circumvention,
open source business models, user-created content, reverse engineering, mobile media distribution, web and game development, mash-ups,
web widgets, and massively multiplayer games.
Audience
This book is for executives, entrepreneurs, finance and business development officers, technology and engineering officers, marketers,
licensing professionals, technology professionals, in-house counsel, and anyone else that deals with software or digital technology in
business.
Contents
Introduction: Using the Law to Build Value, Manage Risk, and Achieve Success; IT Copyright Basics; Copyright, the Internet and Software
Protection; Trademarks and Domain Names--Your Brand Identity; Patents for Software, Digital and IT Companies; Trade Secrets and Non-disclosure
Agreements; Employee Technology Transfer, Confidentiality and Non-Competition Agreements; Introduction to Commercial Software and IT
Contracts; A Pragmatic Guide to Open Source Software; Development Deals, Outsourcing and Consulting; Beta Test Agreements; Commercial
End-User Software License Agreements; Software as a Service; Distribution Deals and Partnerships; More Distribution Deals and Partnerships;
Click Wraps and BrowserWraps; Terms of Use for the Web and Other Online Applications; Privacy and Personal Data; IT Standards--Opportunities,
Risks and Strategies; How to Obtain and Clear Content for Digital Products and Services; Deals in the Web and Mobile Value Chains; Video
Games; Going Global; United States Export Controls; Appendix of Forms
Bibliographic & ordering Information
Paperback,
ISBN-13: 978-1-59749-256-0, 1254 pages, publication date: JUN-2008
Imprint: SYNGRESS
Price: Order form
USD 69.95 EUR 58.95 GBP 39.95
Books and book related electronic products are priced in US dollars (USD), euro (EUR), and Great Britain Pounds (GBP). USD prices apply to the Americas and Asia Pacific. EUR prices apply in Europe and the Middle East. GBP prices apply to the UK and all other countries.
See also information about conditions of sale & ordering procedures, and links to our regional sales offices.
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Last update: 4 Jul 2008
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