Concepts, Practices and Tools To order this title, and for more information, click here
By Roey Izhaki, Roey Izhaki has been involved with mixing since 1992. He is an academic lecturer in the field of audio engineering and gives mixing
seminars across Europe at various schools and exhibitions. He is currently lecturing in the Audio Engineering department at SAE Institute,
London.
Description Mixing remains one of the most illusive arts of recording practice and can take a life time to master. Looking at practices, concepts,
tools and mixing instruments the author provides a comprehensive insight to the art and science of mixing.
Whether a hobbyist of professional
this book covers basic concepts to advanced techniques as well as tips and tricks and is a vital read for anyone wanting to succeed in
the field of mixing.
The book is accompanied by the website www.mixingaudio.com, featuring a sample chapter, illustrations, audio and
a user forum.
Audience
Home studio owners, independent producers, audio engineering students,
mixing professionals. Intermediate level, requires basic mixing experience.
Contents Introduction
Part I: Concepts and Practices
Music and mixing
Music - an extremely short introduction
The role and importance
of the mix
The perfect mix
Some axioms and other gems
Louder perceived better
Percussives weight less
Importance
Natual vs. artificial
Learning to mix
What makes a great mixing engineer?
Methods of learning
Mixing analysis
Reference
tracks
The process of mixing
Mixing and the production chain
The mix as a composite
Where to start?
Deadlocks
Milestones
Finalizing and stabilizing the mix
Related issues
How long does it take?
Breaks
Using solos
Mono listening
Bouncing
Housekeeping
Mix Edits
Mastering
Mixing domains and objectives
Mixing objectives
Frequency domain
Level domain
Stereo domain
Depth
Part II: Tools
Monitoring
How did we get here?
Choosing monitors
The room factor
Positioning
monitors
Meters
Peak meters
Average meters
Phase meters
Mixing consoles
Processors vs. effects
Basic signal flow
Groups
In-line consoles
The monitor section
Solos
Correct gain structure
The digital console
Software mixers
Tracks and mixer strips
Routing
The internal architecture
Phase
What is phase?
Problems
Tricks
Faders
Types
Scales
Working with faders
Panning
How stereo works?
Pan controls
Types of tracks
Panning techniques
Beyond
pan pots
Equalizers
Applications
The frequency spectrum
Types and controls
In practice
Equalizing various instruments
Introduction to dynamic range processors
Dynamic Range
Dynamics
Dynamic Range Processors in a nutshell
Compressors
Principle
of operation and core controls
Additional controls
Controls in practice
Applications
Tricks
More on compressors
Limiters
Gates
Controls
Applications
In practice
Tricks
Expanders
Controls
In practice
Upward Expanders
Duckers
Operation and controls
Applications
Delays
Delay basics
Types
In practice
Applications
Other modulation tools
Vibrato
ADT
Chorus
Flanging
Phasing
Tremolo
Reverbs
Applications
Types
Reverb programs
Reverb
properties and parameters
Reverbs and stereo
Other reverb types
Reverbs in practice
Distortion
Distortion basics
Ways to generate distortion
Drum Triggering
Methods of drum triggering
Other tools
MS
Pitch shifters and harmonizers
Exciters and enhancers
Transient designers
Automation
The automation process
Automation alternatives
Control surfaces
Part III: Sample Mixes
Hero (rock)
The Hustler (drum n' bass)
Temps (hip hop)
Donna Pomini (dance)
Appendices
Appendix 1: Notes and
frequencies
Appendix 2: Delay time chart
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