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 | CHARACTER ANIMATION: 2D SKILLS FOR BETTER 3D
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To order this title, and for more information, click here
Second Edition
By
Steve Roberts, has animated and directed award-winning movies for over 50 clients during his 25+ year career. He is a Senior lecturer in Character Animation at Central St Martins College of Art and Design.
Description
Improve your character animation with a mastery of traditional principles and processes including weight and balance, timing, walks, birds,
fish, snakes, four legged animals, acting and lip-synch. Traditional animation skills and techniques are presented in both 2D and 3D
space. The companion CD features demonstration animations and exercises conducted in each of the major animation packages including 3ds
Max, LightWave, Maya, and XSI Softimage.
Audience
Novice animators, students taking animation or computer graphics courses, experienced 2D animators who want to move into 3D, 3D animators seeking to improve their work with foundational skills.
Contents
introduction to 2D-animation working practice, matter and the animation of inanimate objects, the construction of a simple character,
its articulation , and balance, timing, anticipation, overshoot, follow-through and overlapping action with an animated character, human
walks and runs, animal walks and runs, animation of fish and snakes, animation of birds, animation of acting -- body language, animation
of acting -- facial expressions, animation of acting -- two or more characters, lip-sync. The CD ROM includes 20 fully built and rigged
models to animate with; over 50 tutorials on how to build and animate these models; 140 2D and 3D animated movies as examples; 22 live
action movies as guidance and a free demo copy of DigiCel FlipBook line test software.
| Bibliographic details |
Paperback, 304 pages, publication date: MAR-2007
ISBN-13: 978-0-240-52054-4
ISBN-10: 0-240-52054-8
Imprint: FOCAL PRESS
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| Price and Ordering |
Price:
EUR 28.95 GBP 23.99 USD 39.95
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Last update: 5 Sep 2009
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