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Algorithms and Interfaces
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By
Charles Poynton, Industry Consultant, Toronto, Canada
Included in series
The Morgan Kaufmann Series in Computer Graphics,
Description
Rapidly evolving computer and communications technologies have achieved data transmission rates and data storage capacities high enough
for digital video. But video involves much more than just pushing bits! Achieving the best possible image quality, accurate color, and
smooth motion requires understanding many aspects of image acquisition, coding, processing, and display that are outside the usual realm
of computer graphics. At the same time, video system designers are facing new demands to interface with film and computer system that
require techniques outside conventional video engineering.
Charles Poynton's 1996 book A Technical Introduction to Digital Video
became an industry favorite for its succinct, accurate, and accessible treatment of standard definition television (SDTV). In Digital
Video and HDTV, Poynton augments that book with coverage of high definition television (HDTV) and compression systems.
For
more information on HDTV Retail markets, go to: http://www.insightmedia.info/newsletters.php#hdtv
Audience
Engineers, programmers, and computer graphics professionals who work in fields (such as film and software and game design) that encompasses
video for entertainment as well as non-broadcast, non-entertainment applications in business, science, and education, including teleconferencing,
Web-based training, sales and marketing presentations, and exploration.
Contents
Acknowledgments
List of Figures
List of Tables
Preface
Part 1 - Introduction
Chapter 1 - Raster Images
Chapter 2 - Quantization
Chapter 3 - Brightness Contrast Controls
Chapter 4 - Raster Images in Computing
Chapter 5 - Raster Scanning
Chapter 6 - Image Structure
Chapter 7 - Resolution
Chapter 8 - Constant Luminance
Chapter 9 - Rendering Intent
Chapter 10 - Introduction to Luma Chroma
Chapter
11 - Introduction to Component SDTV
Chapter 12 - Introduction to Composite NTSC PAL
Chapter 13 - Introduction to HDTV
Chapter 14
- Introduction to Compression
Chapter 15 - Digital Video Interfaces
Part 2 - Principles
Chapter 16 - Filtering and Sampling
Chapter
17 - Resampling, Interpolation, and decimation
Chapter 18 - Image Digitization and Reconstruction
Chapter 19 - Perception and Visual
Acuity
Chapter 20 - Luminance and Lightness
Chapter 21 - The CIE System of Colorimetry
Chapter 22 - Color Science for Video
Chapter
23 - Gamma
Chapter 24 - Luma and Color Differences
Chapter 25 - Component Video Color Coding for SDTV
Chapter 26 - Component Video
Color Coding for HDTV
Chapter 27 - NTSC PAL Chroma Modulation
Chapter 28 - NTSC PAL Frequency Interleaving
Chapter 29 - NTSC Y'IQ
System
Chapter 30 - Frame, Field, Line, and Sample Rates
Chapter 31 - Timecode
Chapter 32 - Video Signal Structure
Chapter 33 - Digital
Sync., TRS, Ancillary Data, and Interface
Chapter 34 - Analog SDTV Sync, Genlock, and Interface
Chapter 35 - Videotape Recording
Chapter
36 - 2-3 Pulldown
Chapter 37 - Deinterlacing
Part 3 - Video Compression
Chapter 38 - JPEG and Motion-JPEG Compression
Chapter 39
- MPEG-2 Video Compression
Part 4 - Studio Standards
Chapter 40 - 525/59.94 Component Video
Chapter 41 - 525/59.94 NTSC Composite
Video
Chapter 42 - 625/50 Component Video
Chapter 43 - 625/50 PAL Composite Video
Chapter 44 - SDTV Test Signals
Chapter 45 - 1280x720
HDTV
Chapter 46 - 1920x1080 HDTV
Chapter 47 - Electrical and Mechanical Interfaces
Part 5 - Broadcast Consumer Video
Chapter 48
- Analog NTSC nbsp; PAL Broadcast Standards
Chapter 49 - Consumer Analog NTSC PAL
Chapter 50 - Digital Television Broadcast Standards
Appendices
A - YUV and Luminance Considered Harmful
B - Introduction to Radiometry Photometry
C - Glossary of Video Signal Terms
Index
| Bibliographic details |
Hardbound, 736 pages, publication date: DEC-2002
ISBN-13: 978-1-55860-792-7
ISBN-10: 1-55860-792-7
Imprint: MORGAN KAUFFMAN
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| Price and Ordering |
Price:
EUR 62.95 USD 80.95 GBP 53
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Last update: 7 Sep 2009
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