Tradigital Cinema 4D

1st Edition

A CG Animator's Guide to Applying the Classical Principles of Animation

Author:

  • Anson Call
  • Description

    Anson Call brings you the 12 Principles of Animation in the context of the poular 3D animation tool, Cinema 4D. The foundational principles are the building blocks of all believable, unique animation. This book not only teaches the fundamental principles of character animation, i.e, what makes it fun and believable, but also shows how to achieve it through step by step instruction. You’ll learn how to get characters setup and ready to animate through rigging. Then you’ll learn how to move them in believable and engaging ways through step by step instruction.

    Character animation is one of the most challenging aspects of 3D animation. Understanding the Principles of Animation will help you create believable and entertaining animation that speaks directly to a captivated audience.

    Key Features

    --This book will teach you how to make convincing, life-like animation in Cinema 4D, for a captive audience.

    --Good 3D artists know animation. Great 3D artists know how to animate via the 12 principles.  This book gets you there.

    --Companion website includes: all files and art for the projects in the book, as well as software links/updates, and additional tutorials.

    Readership

    Beginner-Intermediate level computer graphic (CG) artists including students, animators, 3D artists, game designers, web artists.

    Details

    No. of pages:
    400
    Language:
    English
    Copyright:
    © 2012
    Published:
    Imprint:
    Focal Press
    Print ISBN:
    9780240820439
    Electronic ISBN:
    9780240820460

    About the author

    Anson Call

    Associate Professor in Graphic Design and Architecture at Iowa State University. Currently teaches courses in 3D modeling, animation, character animation, lighting and rendering for Iowa State University. Anson has worked in the industry, taught, given workshops on 3D animation and published on the subject since the late 1990s.

    Affiliations and Expertise

    Associate Professor in Graphic Design and Architecture at Iowa State University. Currently teaches courses in 3D modeling, animation, character animation, lighting and rendering for Iowa State University. Anson has worked in the industry, taught, given workshops on 3D animation and published on the subject since the late 1990s.