Chapter Headings. Volume A. Human and Future Computing.
Gestural interface. Visual interface. Multimedia art and entertainment. User interface for all – everybody, everywhere, and anytime. Kansei engineering. Cognitive science and HCI for cooperation. Multimodal interface. Nonverbal communication. Hypermedia/hypertext. Collaboration 1. Collaboration 2. Collaboration 3. Virtual reality 1. Virtual reality 2. Virtual reality 3. Pen-based interface. Three dimensional realtime human-computer interfaces – virtual reality. Human Centered System Design.
Decision making support systems. Human factors in software engineering. Support for creativity. Interaction in database query. Vehicle system and aircraft. Computer supported cooperation in product design. Communication services. Learning environments 1. Learning environments 2. Control system for special application. Cognitive models in process systems. Interface design and evaluation in process systems. Human factors in nuclear power plants. Operation aids plant diagnosis. Intelligent and adaptive systems. Machine learning. Intelligent interface design. Author index. Keyword index.
Volume B. Analysis, Design and Evaluation in Human-Computer Interaction. Interaction in context – context in interaction. Winning the market of HMS. Interaction design 1. Interaction design 2. Interaction design 3. Screen design 1. Screen design 2. Screen design 3. Active interface. Evaluation and analysis 1. Evaluation and analysis 2. HCI evaluation methodolgies. Usability engineering. Cognitive engineering. Computer modeling of mental processes. Modeling 1. Modeling 2. Voices and faces. Ergonomics and Health Aspects of Work with Computers. Health aspects. Workstation and work environments. Human factors in display technology. Psychosocial stress among VDU workers. Input devices. Musculoskeletal, postural, visual, and pyschosocial outcomes resulting