The book integrates the principles of software engineering with the principles of educational theory, and applies them to the problems of e-learning development, thus establishing the discipline of E-learning systems engineering. For the first time, these principles are collected and organised into the coherent framework that this book provides. Both newcomers to and established practitioners in the field are provided with integrated and grounded advice on theory and practice. The book presents strong practical and theoretical frameworks for the design and development of technology-based materials and environments which have teaching, training or educational value. It brings together a complete range of the specific theories and detailed techniques involved in the design, development and delivery of materials such as business presentations, web-based presentations, training courses and academic lessons. Although the methods and theories discussed are generally appropriate to all forms and levels of learning and teaching, the book illustrates their use in and focuses its approach upon e-learning with adults.
Integrates the principles of software engineering with the principles of educational theory
Provides a coherent process for developing e-learning activities
Provides a coherent framework for the content and structure of e-learning activities
Developers of e-learning who are new to or inexperienced in the use of learning technologies
Table of Contents
Introduction; General systems theory; Project development framework; E-learning systems structure and content; Feasibility; Front-end analysis; Project plan; Initial design; Detailed design: e-learning transactions; Detailed design: lesson plans; Detailed design: remaining steps; Production; Pilot, distribution, use and evaluation; Quality management; Project management; References.
Lester Gilbert has developed and applied teaching and learning materials and environments in the higher education sector, having taught courses in cognitive psychology, research methods and computer systems analysis and design. As one of the senior members of the Learning Technologies Research Group at the University of Southampton, he is currently working on a number of funded research projects in the area of e-learning.
Veronica Gale works as a freelance training consultant, developing and applying instructional systems design, mainly in the financial services sector, where she has been engaged by many banks and insurers.