Description

No Code Required presents the various design, system architectures, research methodologies, and evaluation strategies that are used by end users programming on the Web. It also presents the tools that will allow users to participate in the creation of their own Web. Comprised of seven parts, the book provides basic information about the field of end-user programming. Part 1 points out that the Firefox browser is one of the differentiating factors considered for end-user programming on the Web. Part 2 discusses the automation and customization of the Web. Part 3 covers the different approaches to proposing a specialized platform for creating a new Web browser. Part 4 discusses three systems that focus on the customized tools that will be used by the end users in exploring large amounts of data on the Web. Part 5 explains the role of natural language in the end-user programming systems. Part 6 provides an overview of the assumptions on the accessibility of the Web site owners of the Web content. Lastly, Part 7 offers the idea of the Web-active end user, an individual who is seeking new technologies.

Key Features

*The first book since Web 2.0 that covers the latest research, development, and systems emerging from HCI research labs on end user programming tools

*Featuring contributions from the creators of Adobe’s Zoetrope and Intel’s Mash Maker, discussing test results, implementation, feedback, and ways forward in this booming area

*Companion Web site features video demonstrations of each system (http://www.elsevierdirect.com/v2/companion.jsp?ISBN=9780123815415)

Readership

Practitioners, researchers, and students in end user programming, human computer interaction, web design user experience design, software and web interaction/interface designers, information design, information architecture, usability engineers, web application designers

Table of Contents

Foreword Preface About the Editors Contributors Part 1 Introduction Chapter 1 End User Programming on the Web Chapter 2 Why We Customize the Web Part 2 Customizing and Automating Chapter 3 Rewriting the Web with Chickenfoot Chapter 4 A Goal-Oriented Web Browser Chapter 5 Collaborative Scripting for the Web Chapter 6 Highlight: End User Re-Authoring of Existing Web Sites Chapter 7 Mixing the Reactive with the Personal: Opportunities for End User Programming in Personal Information Management (PIM) Part 3 Mashups Chapter 8 Clip, Connect, Clone: Combining Application Elements to Build Custom Interfaces for Information Access Chapter 9 Intel® Mash Maker Chapter 10 Programming by a Sample: Leveraging Web Sites to Program Their Underlying Services Chapter 11 A World Wider than the Web: End User Programming Across Multiple Domains Part 4 Visualization and Exploration Chapter 12 From Web Summaries to Search Templates: Automation for Personal Tasks on the Web Chapter 13 The Temporal Dimension in End User Programming for the Web Chapter 14 Subjunctive Interfaces for the Web Part 5 Natural Language Chapter 15 Sloppy Programming Chapter 16 Going beyond PBD: A Play-by-Play and Mixed-initiative Approach Chapter 17 Knowing What You’re Talking About: Natural Language Programming of a Multi-Player Online Game Part 6 Accessibility Chapter 18 Social Accessibility: A Collaborative Approach to Improving Web Accessibility Chapter 19 TrailBlazer: Enabling Blind Users to Blaze Trails Through the Web Part 7 User Studies Chapter 20 The Web-Active End User Chapter 21 Reuse in the World of End User Programmers Chapter 22 Mashed Layers and Muddled Models: Debugging Mashup Applications Chapter 23 How the Web Helps People Turn Ideas into Code References Index

Details

No. of pages:
512
Language:
English
Copyright:
© 2010
Published:
Imprint:
Morgan Kaufmann
Print ISBN:
9780123815415
Electronic ISBN:
9780123815422

About the authors

Jeffrey Nichols

Jeffrey currently leads the Highlight project, which is building technology that allows users to easily create their own mobile versions of existing web sites. His research interests are in the field of human-computer interaction, with a specific focus on automated design, mobile computing, end-user programming, and ubiquitous computing. He received his Ph.D. in December 2006 from the Human-Computer Interaction Institute in Carnegie Mellon University’s School of Computer Science. His thesis described the first system to automatically generate interfaces that are consistent with a user’s previous experience and provided the first evidence from user studies that automatically generated interfaces can be more usable than human-designed interfaces in certain situations. He received a BS degree in computer engineering from the University of Washington in 2000.

Mira Dontcheva

Mira has been building web summarization and customization systems since 2005. Mira is interested in a variety of problems including managing, sharing, and repurposing Web content and visualizing heterogenous data. Her dissertation work was on interaction techniques for semi-automatic gathering and customization of web content. Mira is interested in creating systems that allow users to access the information they need quickly and easily. Ph.D. in Computer Science, University of Washington.

Allen Cypher

Allen has provided, substantial contributions in the research, design, and implementation of innovative end-user applications. His primary interest is in creating simple interfaces for complex tasks, including intelligent interfaces, customizable software, user interface design, software design, and instruction. Edited the book "Watch What I Do: Programming by Demonstration", which was published by MIT Press in 1993 (~3000 sold). He has created several successful end-user programming systems: Eager, Stagecast Creator, and CoScripter. Ph.D. Computer Science, Yale University, A.B. A.B. Mathematics, Princeton University.

Tessa Lau

Tessa has been doing research on end user programming since 1997, resulting in more than a dozen technical papers on the various aspects of EUP. Tessa’s research goal is to develop innovative interfaces for enhancing human productivity and creativity through the use of techniques drawn from artificial intelligence. Her research interests include intelligent user interfaces, machine learning, artificial intelligence, human-computer interaction, programming by demonstration, and email classification. She also contributed a chapter about her SMARTedit system to the second EUP book, “Your Wish Is My Command”. PhD, University of Washington's Department of CS&E.

Reviews

"The web is becoming not only a venue for people to receive information but increasingly a place for them to create new forms of information and to share them. The transition in the role from being a passive consumer to an active consumer as well as contributor is made possible by exactly the kind of work described in this book." -- Dr. Margaret Burnett, Dept of Computer Science, Oregon State University