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Network Re-Engineering: Foundations of Enterprise Computing deals with the aspects of an organization's information systems and communications assets. This book reviews the foundations of enterprise computing including servers, client/server computing, local area networks, user interfaces, and emerging cross-platform development. The coverage of an enterprise computing system needs efficient communication facilities over which interoperability and information sharing devices can operate. This text explains the basic technologies and services that an enterprise computing environment requires: protocol stacks, communications technologies, fundamental interoperability. For example, electronic mail must conform to the CCITTX.400 specifications. Electronic mail systems include message handling, message typing or protocols, naming and addressing, and distribution lists. The book discusses two types of architectures for enterprise computing, namely, the OSE/1 APP and the CA09s. This text also notes that developing enterprise-class applications can be either through a direct development that meet the requirements of the enterprise or through migration of an existing system to a new one. This book can prove useful for programmers, systems officers, computer engineering instructors, and advanced students in computer science.
Part I The Foundations of Enterprise Computing
1 Enterprise Computing: Background and Challenges
What Exactly Is "Enterprise Computing"
Challenges of Enterprise Computing
What Has Driven Enterprise Computing?
Random Thoughts on Enterprise Computing
2 Distributed Technology and the Enterprise
Servers and Services
Networks and Communications
Network And System Management
Data and Information Management
3 Open Systems, Client/Server Computing, and the Enterprise
What Are Open Systems?
Client/Server Computing for the Enterprise
Motivations for Client/Server Computing
LANs and Client/Server Computing
4 Applications in the Age of the Enterprise
Graphical User Interfaces
CASE and the Enterprise
Emerging Cross-Platform Development API
Part 11 Emerging Technology and the Enterprise
5 Communications and Interoperability
Background in Enterprise Communications
Trends in Enterprise Networking
Means of Communications
A Protocol Integration Case Study: RFC 1006
6 High-Level Communications: X.400, X.500, and Other Protocols
The Role of X.400
The Message Handling System (MHS)
Message Types and Protocols
Naming and Addressing
Application Service Elements
The X. 400 API
Future Directions of X.400
7 Distributed Heterogeneous Communications and Network Management
Principles of Network Management
Logical versus Physical Management
Simple Network Management Protocol (SNMP)
Common Management Information Services a n d Protocol over TCP/IP (CMOT)
The Common Management Information Protocol (CMIP)
Building on the Protocols
8 Enterprise-Class Information Management
Here's the Tricky Part
The State o f the Art, Circa Mid-1990s
9 The Open Systems Environment/1 Applications Portability Profile (OSE/1 APP)
Governmental Information Systems
OSE/1 APP Summary
10 The CA90s' Architecture
CA90s: An Overview
The Basic CA90s' Architecture
CA90s' User Interface a n d Visualization Services
Distributed Processing Services
Enterprise Software Solutions
11 Migrating Applications into an Enterprise Environment
Migration versus Conversion
Migration within the Context of Enterprise Computing
Migration Patterns within Organizations
Factors Affecting Migration into an Enterprise
Network Migration Strategies
12 Designing and Developing Portable Applications for Enterprise Computing
Basic Program Portability
Defining, Implementing, and Using Enterprise Services
Avoiding Dependencies in Operating Systems and Hardware
Multiple Levels of Design for Enterprise Applications and Services
Multiplatform Development within the Enterprise
Portable Programming Interfaces
Compiling and Linking
Appendix: Shutout Sports, Inc., Enterprise Implementation Plan
- No. of pages:
- © Academic Press 1994
- 13th October 1994
- Academic Press
- eBook ISBN:
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