Learning Autodesk 3ds Max Design 2010: Essentials

1st Edition

The Official Autodesk 3ds Max Training Guide

Author:

  • Autodesk
    • Electronic ISBN 9780080957050

    Description

    Learning Autodesk 3ds Max 2010 Design Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max Design, so that users can learn how to use 3ds Max Design confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max Design and go over all associated features (with examples), and then a lab (which demonstrates a practical application of the lesson). Together, all of the lessons deliver and sound and complete approach to revealing the functions, features, and principles of 3ds Max 2010 Design. New Bonus section on MaxScript covering techniques for automating repetitive tasks and customizing 3ds Max Design to make you more productive. The DVD includes project Scene & support files, 3 bonus chapters and 4 bonus labs (an additional 370 pages of 3ds Max Design techniques) with free models & texture maps from Turbo Squid (a $188 value), and a link to a trial version of Sketchbook Pro.

    Key Features

    * The official Autodesk 3ds max Reference book with authoritative content approved by Autodesk.
    * Reference format emphasizes core Max Design features
    * Learn about lighting a 3D scene in 3ds Max Desin and explore the application of various lighting techniques.
    * Discover techniques for a professional design workflow, including how to organize your scenes and objects and 3D workspace.
    * The DVD includes project Scene & support files, 3 bonus chapters and 4 bonus labs (an additional 370 pages of 3ds Max Design techniques) with free models & texture maps from Turbo Squid (a $188 value), and a link to a trial version of Sketchbook Pro

    Readership

    Computer graphic (CG) artists including animators, 3d artists, game designers, web artists. Level: Beginner to Intermediate

    Table of Contents

    Autodesk 3ds Max Design 2010 Essentials

    Chapter 01: Getting Started

    Lesson 01 | User Interface 10

    Lesson 02 | Creating and Modifying Basic Objects 46

    Lesson 03 | Scene File Manipulation 58

    Lesson 04 | Selecting Objects 78

    Lesson 05 | Transforms 92

    Lesson 06 | Object and Scene Organization 126

    Lesson 07 | Project Folders 154

    Chapter 02 | Modeling

    Lesson 08 | Geometrical Object Types 158

    Lesson 09 | 3D Parametric Objects 178

    Lesson 10 | Using the Modifier Stack 198

    Lesson 11 | Essential Modifiers 222

    Lesson 12 | Object Cloning 246

    Lesson 13 | Low Poly Modeling 260

    Lesson 14 | Creating Shapes 296

    Lesson 15 | Spline Editing 316

    Lesson 16 | Creating Objects from Splines 346

    Lesson 17 | Using Compound Objects 370

    Chapter 03 | Lighting

    Lesson 18 | Light Types 414

    Lesson 19 | Simple Lighting Setup 444

    Lesson 20 | Lighting Tools 460

    Lesson 21 | Indirect Illumination and Exposure Control 468

    Lesson 22 | Simulating Sunlight 482

    Lesson 23 | Lighting Effects 508

    Chapter 04| Materials

    Lesson 24 | Working with the Material Editor 536

    Lesson 25 | Material Types 556

    Lesson 26 | Using Predefined ProMaterials 566

    Lesson 27 | Using Predefined ProMaterials 592

    Index 622

    Accompanying DVD includes the following:
    - Project Scene & support files
    - Free models & texture maps from Turbo Squid
    - New! Includes 3 Bonus Chapters and 4 Bonus Labs. An Additional 370 pages of 3ds Max Design techniques!

    -Bonus Chapters Include:

    Chapter 04| Materials

    Lesson 28 | Mapping Coordinates

    Lesson 29 |  Arch and Design Materials

    Lesson 

    Details

    No. of pages:
    640
    Language:
    English
    Copyright:
    © 2009
    Published:
    Imprint:
    Focal Press
    Electronic ISBN:
    9780080957050

    About the author

    Autodesk

    Autodesk's Media and Entertainment division produces award-winning software tools designed for digital media creation, management and delivery across all disciplines: from film and television visual effects, color grading and editing to animation, game development, web/interactive, and design visualization. Autodesk Media and Entertainment is based in Montreal, Quebec, Canada.