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Part 1: Fascinating Evolution
From Darwin to an ArtFlowers Garden
The Fascination of Evolution
Part 2: Evolutionary Computation
Evolutionary Algorithms for Optimization
Part 3: If Darwin was a Programmer
Programming by Evolution; Evolutionary Programming
Advanced Genetic Programming at Work
Part 4: Evolution of Developmental Programs
Computer Models of Developmental Programs
Evolutionary Inference of Lindenmayer Systems
Artificial Plant Evolution
An essential capacity of intelligence is the ability to learn. An artificially intelligent system that could learn would not have to be programmed for every eventuality; it could adapt to its changing environment and conditions just as biological systems do. Illustrating Evolutionary Computation with Mathematica introduces evolutionary computation to the technically savvy reader who wishes to explore this fascinating and increasingly important field. Unique among books on evolutionary computation, the book also explores the application of evolution to developmental processes in nature, such as the growth processes in cells and plants. If you are a newcomer to the evolutionary computation field, an engineer, a programmer, or even a biologist wanting to learn how to model the evolution and coevolution of plants, this book will provide you with a visually rich and engaging account of this complex subject.
- Introduces the major mechanisms of biological evolution.
- Demonstrates many fascinating aspects of evolution in nature with simple, yet illustrative examples.
- Explains each of the major branches of evolutionary computation: genetic algorithms, genetic programming, evolutionary programming, and evolution strategies.
- Demonstrates the programming of computers by evolutionary principles using Evolvica, a genetic programming system designed by the author.
- Shows in detail how to evolve developmental programs modeled by cellular automata and Lindenmayer systems.
- Provides Mathematica notebooks on the Web that include all the programs in the book and supporting animations, movies, and graphics.
Curious computing professionals, computer scientists, engineers, and biologists as well as academic and industrial researchers in AI.
- No. of pages:
- © Morgan Kaufmann 2001
- 29th January 2001
- Morgan Kaufmann
- Hardcover ISBN:
- eBook ISBN:
"This book provides a thorough survey of evolutionary computation techniques, including genetic algorithms, genetic programming, evolutionary programming, and evolution strategies. The author uses mathematica to illustrate the examples. If you know mathematica, you'll find this unique angle to be invaluable, but even if you don't know mathematica, if you're familiar with any programming languages, or matlab, maple, etc., you should be able to make the connections. The figures in this book have to be the most illustrative examples offered in any evolutionary computation text to date. The text is easy to read and very informative." -- Review in IEEE Computer Magazine, June issue.*5* star amazon.com review
Christian Jacob is assistant professor in the Department of Computer Science at the University of Calgary. His areas of interest include evolutionary algorithms, Lindenmayer systems, ecosystems modeling, distributed computing, alternative programming paradigms, biocomputing, and bioinformatics. He is the author of the German edition of this book, Principia Evolvica Simulierte Evolution mit Mathematica, published by dpunkt.verlag.
University of Calgary
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