Illustrating Evolutionary Computation with Mathematica

1st Edition

Print ISBN: 9780123996701
eBook ISBN: 9780080508450
Imprint: Morgan Kaufmann
Published Date: 29th January 2001
Page Count: 578
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An essential capacity of intelligence is the ability to learn. An artificially intelligent system that could learn would not have to be programmed for every eventuality; it could adapt to its changing environment and conditions just as biological systems do. Illustrating Evolutionary Computation with Mathematica introduces evolutionary computation to the technically savvy reader who wishes to explore this fascinating and increasingly important field. Unique among books on evolutionary computation, the book also explores the application of evolution to developmental processes in nature, such as the growth processes in cells and plants. If you are a newcomer to the evolutionary computation field, an engineer, a programmer, or even a biologist wanting to learn how to model the evolution and coevolution of plants, this book will provide you with a visually rich and engaging account of this complex subject.

Key Features

  • Introduces the major mechanisms of biological evolution.
  • Demonstrates many fascinating aspects of evolution in nature with simple, yet illustrative examples.
  • Explains each of the major branches of evolutionary computation: genetic algorithms, genetic programming, evolutionary programming, and evolution strategies.
  • Demonstrates the programming of computers by evolutionary principles using Evolvica, a genetic programming system designed by the author.
  • Shows in detail how to evolve developmental programs modeled by cellular automata and Lindenmayer systems.
  • Provides Mathematica notebooks on the Web that include all the programs in the book and supporting animations, movies, and graphics.


Curious computing professionals, computer scientists, engineers, and biologists as well as academic and industrial researchers in AI.

Table of Contents

Part 1: Fascinating Evolution

From Darwin to an ArtFlowers Garden

The Fascination of Evolution

Part 2: Evolutionary Computation

Evolutionary Algorithms for Optimization

Genetic Algorithms

Evolution Strategies

Part 3: If Darwin was a Programmer

Programming by Evolution; Evolutionary Programming

Genetic Programming

Advanced Genetic Programming at Work

Part 4: Evolution of Developmental Programs

Computer Models of Developmental Programs

Evolutionary Inference of Lindenmayer Systems

Artificial Plant Evolution


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© Morgan Kaufmann 2001
Morgan Kaufmann
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"This book provides a thorough survey of evolutionary computation techniques, including genetic algorithms, genetic programming, evolutionary programming, and evolution strategies. The author uses mathematica to illustrate the examples. If you know mathematica, you'll find this unique angle to be invaluable, but even if you don't know mathematica, if you're familiar with any programming languages, or matlab, maple, etc., you should be able to make the connections. The figures in this book have to be the most illustrative examples offered in any evolutionary computation text to date. The text is easy to read and very informative." -- Review in IEEE Computer Magazine, June issue.*5* star review