High Dynamic Range Imaging - 2nd Edition - ISBN: 9780123749147, 9780080957111

High Dynamic Range Imaging

2nd Edition

Acquisition, Display, and Image-Based Lighting

Print ISBN: 9780123749147
eBook ISBN: 9780080957111
Imprint: Morgan Kaufmann
Published Date: 25th May 2010
Page Count: 672
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This landmark book is the first to describe HDRI technology in its entirety and covers a wide-range of topics, from capture devices to tone reproduction and image-based lighting. The techniques described enable you to produce images that have a dynamic range much closer to that found in the real world, leading to an unparalleled visual experience. As both an introduction to the field and an authoritative technical reference, it is essential to anyone working with images, whether in computer graphics, film, video, photography, or lighting design.

Key Features

  • New material includes chapters on High Dynamic Range Video Encoding, High Dynamic Range Image Encoding, and High Dynammic Range Display Devices
  • Written by the inventors and initial implementors of High Dynamic Range Imaging
  • Covers the basic concepts (including just enough about human vision to explain why HDR images are necessary), image capture, image encoding, file formats, display techniques, tone mapping for lower dynamic range display, and the use of HDR images and calculations in 3D rendering
  • Range and depth of coverage is good for the knowledgeable researcher as well as those who are just starting to learn about High Dynamic Range imaging
  • The prior edition of this book included a DVD-ROM. Files from the DVD-ROM can be accessed at: http://www.erikreinhard.com/hdr_2nd/index.html


R&D Professionals in computer graphics, digital design and visualization. Visual effects artists in entertainment industry (including interactive entertainment/games). Engineering staff (i.e. coders, implementors of HDRI) at HDRI display/sensor manufacturers (e.g., Phillips, Samsung).

Table of Contents

1 Introduction

2 Light and Color

2.1 Radiometry

2.2 Photometry

2.3 Colorimetry

2.4 Color Spaces

2.5 White Point and Illuminants

2.6 Spectral Sharpening

2.7 Color Opponent Spaces

2.8 Color Correction

2.9 Color Appearance

2.10 Display Gamma

2.11 Brightness Encoding

2.12 Standard RGB Color Spaces

3 High Dynamic Range Image Encodings

3.1 LDR vs. HDR Encodings

3.2 Applications of HDR Images

3.3 HDR Image Formats

3.4 HDR Encoding Comparison

3.5 Conclusions

4 HDR Video Encodings

4.1 Custom HDR Video Coding

4.2 Backward Compatible HDR Video Compression

5 HDR Image Capture

5.1 Photography & Light Measurement

5.2 HDR Image Capture from Multiple Exposures

5.3 Film Scanning

5.4 Image Registration/Alignment

5.5 The Median Threshold Bitmap Alignment Technique

5.6 Other Alignment Methods

5.7 Deriving the Camera Response Function

5.8 Noise Removal

5.9 Ghost Removal

5.10 Lens Flare Removal

5.11 HDR Capture Hardware

5.12 Conclusion

6 Display Devices and Printing Technologies

6.1 Display Technologies

6.2 Local Dimming HDR Displays

6.3 Printing

6.4 Conclusions

7 Perception-Based Tone Reproduction

7.1 Tone Mapping Problem

7.2 Human Visual Adaptation

7.3 Visual Adaptation Models for HDR Tone Mapping

7.4 Background Intensity in Complex Images

7.5 Dynamics of Visual Adaptation

7.6 Design Considerations

8 Tone Reproduction Operators

8.1 Sigmoidal Tone Reproduction Operators

8.2 Image AppearanceModels

8.3 Other HVS-Based Models

8.4 Apparent Contrast and Brightness Enhancement

8.5 Other Tone Reproduction Operators



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© Morgan Kaufmann 2010
Morgan Kaufmann
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"With the mainstream introduction of affordable LED HDTVs and computer monitors, the principles of high dynamic range imaging have gone from an academic research topic to essential knowledge. For anyone involved in software or hardware development for computer games and entertainment video, this second edition of High Dynamic Range Imaging offers everything you need and more. Highly recommended."

-Ian Ashdown, President, byHeart Consultants Limited