Save up to 30% on Elsevier print and eBooks with free shipping. No promo code needed.
Save up to 30% on print and eBooks.
Emotions, Technology, Design, and Learning
1st Edition - October 7, 2015
Editors: Sharon Y. Tettegah, Martin Gartmeier
Language: English
Paperback ISBN:9780128018569
9 7 8 - 0 - 1 2 - 8 0 1 8 5 6 - 9
eBook ISBN:9780128018811
9 7 8 - 0 - 1 2 - 8 0 1 8 8 1 - 1
Emotions, Technology, Design, and Learning provides an update to the topic of emotional responses and how technology can alter what is being learned and how the content is learne…Read more
Purchase options
LIMITED OFFER
Save 50% on book bundles
Immediately download your ebook while waiting for your print delivery. No promo code is needed.
provides an update to the topic of emotional responses and how technology can alter what is being learned and how the content is learned.
The design of that technology is inherently linked to those emotional responses. This text addresses emotional design and pedagogical agents, and the emotions they generate. Topics include design features such as emoticons, speech recognition, virtual avatars, robotics, and adaptive computer technologies, all as relating to the emotional responses from virtual learning.
Addresses the emotional design specific to agent-based learning environments
Discusses the use of emoticons in online learning, providing an historical overview of animated pedagogical agents
Includes evidence-based insights on how to properly use agents in virtual learning environments
Focuses on the development of a proper architecture to be able to have and express emotions
Reviews the literature in the field of advanced agent-based learning environments
Explores how educational robotic activities can divert students’ emotions from internal to external
Psychology faculty, researchers, and clinicians in cognition, emotion, informatics, education, and technology. Depts. of education, informatics, and computer science.
Foreword
Acknowledgments
Preface
Emotions, Technology, Design, and Learning
Emotions and Affect Recognition Systems
Reviews on Emotions, Affect, and Design
Interactions, Design, and Learning
Section I: Emotions and Affect Recognition Systems
Chapter 1: Emotions in Adaptive Computer Technologies for Adults Improving Reading
Abstract
Acknowledgments
Affect-Sensitive ITSs for College Students Learning STEM Topics
Building ITS with Dialogs and Trialogs for Struggling Adult Learners
Challenges and Limitations
Chapter 2: A Real-Time Speech Emotion Recognition System and its Application in Online Learning
Abstract
Introduction
Real-Time Speech Emotion Recognition System
Experiments
Application in Online Learning
Conclusion
Chapter 3: Pedagogical Agents and Affect: Molding Positive Learning Interactions
Abstract
Introduction
Pedagogical Agents: A Brief History
Design and Implementation of Pedagogical Agents
Emotions During Tutorial Interactions
Assessing the Impacts of Pedagogical Agents
A Path Forward for Pedagogical Agents
Conclusion
Chapter 4: Implementation of Artificial Emotions and Moods in a Pedagogical Agent
Abstract
Acknowledgment
Introduction
Theoretical Approaches to Emotions
Capturing the Student's Emotions in the Learning Process
Artificial Emotions
Architecture of Emotional Agent
The Emotional Pedagogical Agent for a Multiple Choice Questions Test
Conclusions
Section II: Reviews on Emotions, Affect, and Design
Chapter 5: Measuring Emotions: A Survey of Cutting Edge Methodologies Used in Computer-Based Learning Environment Research
Abstract
Acknowledgments
Introduction
Emotions: A Primer
How Are Learners’ Emotional States Measured in Research with CBLEs?
Multimethod Emotion Classification: Is It Worth It?
Theoretical and Analytical Considerations in Measuring Emotions
Conclusions and Recommendations
Chapter 6: Designing Tools that Care: The Affective Qualities of Virtual Peers, Robots, and Videos
Abstract
The Integral Nature of Affect and Cognition
Virtual Peers
Humanoid Robots
Online Videos
Conclusion
Chapter 7: Emotional Design in Digital Media for Learning
Abstract
Introduction
Defining Emotion, Mood, Affect
Emotion and Cognition
Emotions and Learning
Emotional Design in Digital Media for Learning
The Theoretical Foundation of Emotions and Learning
Toward an Integrated Cognitive-Affective Model of Multimedia Learning
Research Agenda for the Study of Emotional Design
Conclusion
Chapter 8: What Sunshine Is to Flowers: A Literature Review on the Use of Emoticons to Support Online Learning
Abstract
Introduction
Method
Emoticons and Electronically Mediated Communication
Emoticons and Group Differences
Emoticons and Social Contexts
Emoticons and Online Learning
Limitations and Gaps
Future Research
Instructional Recommendations
Conclusion
Chapter 9: Robots, Emotions, and Learning
Abstract
The Role of Emotions in Education
What Role Can Technology Play?
Cases Where Emotions Influence Students’ Learning in a Technology Environment
Conclusion
Section III: Interactions, Design, and Learning
Chapter 10: Virtual Avatar as an Emotional Scaffolding Strategy to Promote Interest in Online Learning Environment
Abstract
Introduction
Emotional Scaffolding and VAs
VA Design as an Emotional Scaffolding Strategy
The Case Study
Conclusion
Chapter 11: Animated Pedagogical Agents and Emotion
Abstract
Introduction
What Are Animated Pedagogical Agents?
The Role of Animated Pedagogical Agents
Benefits of Animated Pedagogical Agents
Examples of Animated Pedagogical Agents
Design of Animated Pedagogical Agents
Agent Design and Emotion
Research Evidence
Conclusion
Chapter 12: Investigating Students’ Feelings and Their Perspectives Toward Web 2.0 Technologies in a Teacher Education Course
Abstract
Introduction
Theoretical Background
Types of Web 2.0 Technologies
Methodology
Results
Discussion
Affective Dimensions of Web 2.0
Conclusion
Chapter 13: Engagement, Emotions, and Relationships: On Building Intelligent Agents
Abstract
Acknowledgments
Introduction
The Role of Engagement in Collaborations
Relationships with Intelligent Agents
Closing Thoughts
Index
No. of pages: 332
Language: English
Edition: 1
Published: October 7, 2015
Imprint: Academic Press
Paperback ISBN: 9780128018569
eBook ISBN: 9780128018811
ST
Sharon Y. Tettegah
Sharon Tettegah is a faculty member and Program Chair of Digital Environments for Learning, Teaching and Agency in the College of Education, at the University of Illinois, at Urbana Champaign. She also has an appointment in the Cognitive Neuroscience in Bio-Intelligence and Human Computer Interaction at the Beckman Institute for Advanced Science and Technology. In addition, she is a Research Scientist and affiliate at the National Center for Supercomputing Applications (NCSA). Her research centers on the intersection of STEM learning, Emotions, Equity and Social justice. She was also a Program Director in 2010-2012 at the National Science Foundation where she managed five programs in the Directorates of Education and Human Resources, Computer and Information Science and Engineering and including a NSF cross-cutting program on Science, Engineering, Education for Sustainability (SEES).
Affiliations and expertise
University of Illinois at Urbana Champaign, IL, USA
MG
Martin Gartmeier
Postdoctoral Research Fellow at the TUM School of Education, Department of Empirical Educational Research (Since 10/2012). Research interests: Communication between teachers and parents, communication training of (becoming) teachers, use and development of video cases in teacher education, negative knowledge and learning from errors at work, competence development in work processes.
Affiliations and expertise
Department of Empirical Educational Research, Technical University Munich, Germany
Read Emotions, Technology, Design, and Learning on ScienceDirect