Effective Prototyping for Software Makers - 1st Edition - ISBN: 9780120885688, 9780080468969

Effective Prototyping for Software Makers

1st Edition

Authors: Jonathan Arnowitz Michael Arent Nevin Berger
eBook ISBN: 9780080468969
Paperback ISBN: 9780120885688
Imprint: Morgan Kaufmann
Published Date: 12th December 2006
Page Count: 624
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Table of Contents

Dedication

Acknowledgments

Preface

About the Authors

Chapter 1: Why Prototyping?

Chapter 2: The Effective Prototyping Process

Phase I: Plan Your Prototype

Chapter 3: Verify Prototype Assumptions and Requirements

Chapter 4: Develop Task Flows and Scenarios

Chapter 5: Define Prototype Content and Fidelity

Phase II: Specification of Prototyping

Chapter 6: Determine Characteristics

Chapter 7: Choose a Method

Chapter 8: Choose A Prototyping Tool

Phase III: Design Your Prototype

Chapter 9: Establish the Design Criteria

Chapter 10: Create the Design

Phase IV: Results of Prototyping

Chapter 11: Review the Design

Chapter 12: Validate and Iterate the Prototype

Chapter 13: Deploy the Design

Chapter 14: Card Sorting Prototyping

Chapter 15: Wireframe Prototyping

Chapter 16: Storyboard Prototyping

Chapter 17: Paper Prototyping

Chapter 18: Digital Interactive Prototyping

Chapter 19: Blank Model Prototyping

Chapter 20: Video Prototyping

Chapter 21: Wizard-of-oz Protoyping

Chapter 22: Coded Prototyping

Chapter 23: Prototyping with Office Suite Applications

Chapter 24: Prototyping with Visio

Chapter 25: Prototyping with Acrobat

Glossary

Subject Index


Description

Effective Prototyping for Software Makers is a practical, informative resource that will help anyone—whether or not one has artistic talent, access to special tools, or programming ability—to use good prototyping style, methods, and tools to build prototypes and manage for effective prototyping.

This book features a prototyping process with guidelines, templates, and worksheets; overviews and step-by-step guides for nine common prototyping techniques; an introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills; templates and other resources used in the book available on the Web for reuse; clearly-explained concepts and guidelines; and full-color illustrations and examples from a wide variety of prototyping processes, methods, and tools.

This book is an ideal resource for usability professionals and interaction designers; software developers, web application designers, web designers, information architects, information and industrial designers.

Key Features

  • A prototyping process with guidelines, templates, and worksheets;

  • Overviews and step-by-step guides for 9 common prototyping techniques;

  • An introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills;

  • Templates and other resources used in the book available on the Web for reuse;

  • Clearly-explained concepts and guidelines;

  • Full-color illustrations, and examples from a wide variety of prototyping processes, methods, and tools.

  • www.mkp.com/prototyping

Readership

Usability professionals and interaction designers; software developers, web application designers, web designers, information architects, information and industrial designers.


Details

No. of pages:
624
Language:
English
Copyright:
© Morgan Kaufmann 2006
Published:
Imprint:
Morgan Kaufmann
eBook ISBN:
9780080468969
Paperback ISBN:
9780120885688

Reviews

There are many steps in the development of successful software projects, but one major key is prototyping: rapid, effective methods for testing and refining designs. Effective prototyping can be remarkably simple, yet provide powerful results without delaying the project. Indeed, effective prototyping is often the key to faster development. Up to now, there has been no single source for how it is done. But here, in this comprehensive book, Jonathan Arnowitz, Michael Arent, and Nevin Berger explain all in this essential guide to software prototyping. Everything you ever wanted to know, but had no idea who to ask. --Don Norman, Nielsen Norman Group & Northwestern University, Author of Emotional Design Artists sketch before they paint; writers produce outlines and drafts; architects make drawings and models; aircraft designers take models to their windtunnels-all these activities are forms of prototyping. Designing and building effective software requires deep understanding, and this requires effective prototyping, but most software designers and developers don't seem to know the full range of available tools, techniques, and processes. Effective Prototyping is written by steadfast and reliable guides who cover prototyping techniques in remarkable depth. This book is a thorough guide to prototyping for both newcomers and the experienced. It will take you step by step as well as explain the purpose of each step. This is the essential handbook of prototyping. --Richard P. Gabriel, author of Innovation Happens Elsewhere This is an ideal text for professional software engineers and designers who are new to prototyping as well as students in engineering, design, and human factors. The concepts and techniques presented in this volume should be considered part of the foundational knowledge for anyone in the software development field. I recommend this book to any software company that wants to improve their capability to build great products. --Jim Faris, The Management Innovation Group LLC


About the Authors

Jonathan Arnowitz Author

Jonathan Arnowitz is a User Experience Architect at Google Inc. and is the co-editor-in-chief of Interactions Magazine. Most recently Jonathan was a User Experience Architect at SAP Labs and was a Senior User Experience Designer at Peoplesoft. He is a member of the SIGCHI extended executive committee, and was a founder of DUX, the first ever joint conference of ACM SIGCHI, ACM SIGGRAPH, AIGA Experience Design Group, and STC.

Affiliations and Expertise

Google, Inc., Mountain View, CA, USA

Michael Arent Author

Michael Arent is the director of user interface standards at SAP, and has previously held positions at Peoplesoft, Inc, Adobe Systems, Inc, MetaDesign,Sun Microsystems, and Apple Computer, Inc. He holds a number of U.S. and international patents.

Affiliations and Expertise

SAP Labs, Palo Alto, CA, USA

Nevin Berger Author

Nevin Berger is design director at Ziff Davis Media. Previously he was a senior interaction designer at Oracle Corporation and Peoplesoft, Inc., and has held creative director positions at World Savings and OFOTO, Inc.

Affiliations and Expertise

Ziff Davis Media, San Francisco, CA, USA