Effective Prototyping for Software Makers

Effective Prototyping for Software Makers

1st Edition - December 12, 2006

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  • Authors: Jonathan Arnowitz, Michael Arent, Nevin Berger
  • eBook ISBN: 9780080468969

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Description

Effective Prototyping for Software Makers is a practical, informative resource that will help anyone—whether or not one has artistic talent, access to special tools, or programming ability—to use good prototyping style, methods, and tools to build prototypes and manage for effective prototyping. This book features a prototyping process with guidelines, templates, and worksheets; overviews and step-by-step guides for nine common prototyping techniques; an introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills; templates and other resources used in the book available on the Web for reuse; clearly-explained concepts and guidelines; and full-color illustrations and examples from a wide variety of prototyping processes, methods, and tools. This book is an ideal resource for usability professionals and interaction designers; software developers, web application designers, web designers, information architects, information and industrial designers.

Key Features

* A prototyping process with guidelines, templates, and worksheets;

* Overviews and step-by-step guides for 9 common prototyping techniques;

* An introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills;

* Templates and other resources used in the book available on the Web for reuse;

* Clearly-explained concepts and guidelines;

* Full-color illustrations, and examples from a wide variety of prototyping processes, methods, and tools.

* www.mkp.com/prototyping

Readership

Usability professionals and interaction designers; software developers, web application designers, web designers, information architects, information and industrial designers.

Table of Contents

  • Dedication

    Acknowledgments

    Preface

    About the Authors

    Chapter 1: Why Prototyping?

    Chapter 2: The Effective Prototyping Process

    Phase I: Plan Your Prototype

    Chapter 3: Verify Prototype Assumptions and Requirements

    Chapter 4: Develop Task Flows and Scenarios

    Chapter 5: Define Prototype Content and Fidelity

    Phase II: Specification of Prototyping

    Chapter 6: Determine Characteristics

    Chapter 7: Choose a Method

    Chapter 8: Choose A Prototyping Tool

    Phase III: Design Your Prototype

    Chapter 9: Establish the Design Criteria

    Chapter 10: Create the Design

    Phase IV: Results of Prototyping

    Chapter 11: Review the Design

    Chapter 12: Validate and Iterate the Prototype

    Chapter 13: Deploy the Design

    Chapter 14: Card Sorting Prototyping

    Chapter 15: Wireframe Prototyping

    Chapter 16: Storyboard Prototyping

    Chapter 17: Paper Prototyping

    Chapter 18: Digital Interactive Prototyping

    Chapter 19: Blank Model Prototyping

    Chapter 20: Video Prototyping

    Chapter 21: Wizard-of-oz Protoyping

    Chapter 22: Coded Prototyping

    Chapter 23: Prototyping with Office Suite Applications

    Chapter 24: Prototyping with Visio

    Chapter 25: Prototyping with Acrobat

    Glossary

    Subject Index

Product details

  • No. of pages: 624
  • Language: English
  • Copyright: © Morgan Kaufmann 2006
  • Published: December 12, 2006
  • Imprint: Morgan Kaufmann
  • eBook ISBN: 9780080468969

About the Authors

Jonathan Arnowitz

Jonathan Arnowitz is a User Experience Architect at Google Inc. and is the co-editor-in-chief of Interactions Magazine. Most recently Jonathan was a User Experience Architect at SAP Labs and was a Senior User Experience Designer at Peoplesoft. He is a member of the SIGCHI extended executive committee, and was a founder of DUX, the first ever joint conference of ACM SIGCHI, ACM SIGGRAPH, AIGA Experience Design Group, and STC.

Affiliations and Expertise

Google, Inc., Mountain View, CA, USA

Michael Arent

Michael Arent is the director of user interface standards at SAP, and has previously held positions at Peoplesoft, Inc, Adobe Systems, Inc, MetaDesign,Sun Microsystems, and Apple Computer, Inc. He holds a number of U.S. and international patents.

Affiliations and Expertise

SAP Labs, Palo Alto, CA, USA

Nevin Berger

Nevin Berger is design director at Ziff Davis Media. Previously he was a senior interaction designer at Oracle Corporation and Peoplesoft, Inc., and has held creative director positions at World Savings and OFOTO, Inc.

Affiliations and Expertise

Ziff Davis Media, San Francisco, CA, USA

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