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Digital Innovations in Healthcare Education and Training discusses and debates the contemporary knowledge on the evolution of digital education, learning and the web and its integ… Read more
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Digital Innovations in Healthcare Education and Training discusses and debates the contemporary knowledge on the evolution of digital education, learning and the web and its integration and role within modern healthcare education and training. The book encompasses topics such as healthcare and medical education theories and methodologies, social learning as a formal and informal digital innovation, and the role of semantics in digital education. In addition, it examines how simulation, serious games, and virtual patients change learnings in healthcare, and how learning analytics and big data in healthcare education leads to personalized learning.
Online pedagogy principles and applications, participatory educational design and educational technology as health intervention are bridged together to complement this collaborative effort. This book is a valuable resource for a broad audience, both technical and non-technical, including healthcare and medical tutors, health professionals, clinicians, web scientists, engineers, computer scientists and any other relevant professional interested in using and creating digital innovations for healthcare education and training.
Healthcare professionals; clinicians; healthcare and medical tutors; computer scientists; policy makers; biomedical researchers in general
1. Designing digital education and training for health2. Implementing digital learning for Health3. Serious Games, Simulations and Virtual Patients in Healthcare Education and Training4. Learning on the go5. Internet of Things in Healthcare Education and Training6. The role of Educational (technical) Standards in Healthcare Education and Training7. Web of Data in Healthcare education8. Learning Analytics, Data mining and Personalisation9. Social Web and Social Media’s role in Healthcare Education and Training10. Affective learning11. Evaluation and validation of teaching, learning and apps for eLearning12. Innovations in the era of digital education and learning
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