Computers for Imagemaking - 1st Edition - ISBN: 9780080240596, 9781483294636

Computers for Imagemaking

1st Edition

Editors: D. Clark
eBook ISBN: 9781483294636
Imprint: Pergamon
Published Date: 11th April 2015
Page Count: 166
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Computers for Image-Making tells the computer non-expert all he needs to know about Computer Animation. In the hands of expert computer engineers, computer picture-drawing systems have, since the earliest days of computing, produced interesting and useful images. As a result of major technological developments since then, it no longer requires the expert's skill to draw pictures; anyone can do it, provided they know how to use the appropriate machinery. This collection of specially commissioned articles reflects the diversity of user applications in this expanding field


For all students and teaching staff involved with audio-visual methods; all those concerned with computer science, computer graphics and mathematical modelling; general educational and library public

Table of Contents

(partial) The technical foundations of computer imagemaking

Seeing hypotheses

Matching the system to the goals, or TV or not TV

Computer character animation - is it possible?


Problem solving on a centralized interactive computer graphics system

Combining computer animation and television presentation

A case study - the Open University mathematics course

Computer animation as an aid to comprehending the universe




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© Pergamon 1981
eBook ISBN:

About the Editor

D. Clark

Affiliations and Expertise

University of London Audio-Visual Centre, England


@qu:...a welcome addition to the field....worth a place on anyone's excellent book in a most imaginative way. It is rare that one can unreservedly recommend a book but this is such an occasion. @source:Design Studies @qu:This book sets out to tell the computer non-expert all he or she needs to know in order to begin Computer Imagemaking. The aim of the book is to provide the context for, and fundamental information on, the generation of images by computer. After reading it, the student, artist or film-maker should be ready to ask the right questions, express the project in appropriate terms and know where to go for facilities and advice. @source:Computer Languages @qu:Eight well written chapters by distinguished experts, primarily in the field of computer animation provide excellent background material for anyone interested in chemical graphics. @source:Computers & Chemistry

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