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GEOMETRIC TOOLS FOR COMPUTER GRAPHICS

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By
Philip Schneider, Industrial Light + Magic, San Francisco, California, U.S.A.
David Eberly, Geometric Tools, Inc., Chapel Hill, North Carolina, U.S.A. ACM President of Geometric Tools, Inc (www.geometrictools.com), a company that specializes in software development for computer graphics, image analysis, and numerical methods. Previously, he was the Director of Engineering at Numerical Design Ltd (NDL), the company responsible for the real-time 3D game engine, Netlmmerse. His background includes a BA in Mathematics from Bloomsburg U, MS and PhD degrees in Mathematics from the U of Colorado at Boulder, and MS and PhD degrees in computer science from the U of North Carolina at Chapel Hill. He is the author of 3D Game Engine Design, 2e, and 3D Game Engine Architecture, and co-author of Geometric Tools for Computer Graphics (all published by Morgan Kaufmann).

Reviews

"An hour of a programmer's time often costs more than the price of a book. By this measure, you hold a volume potentially worth thousands of dollars. That it can be purchased for a fraction of this cost I consider a modern miracle. The amount of information crammed into this book is incredible." --Eric Haines



Geometric Tools for Computer Graphics
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