By
Todd Daniele, Todd Daniele has worked for several major N.Y. based studios, including GuerillaFx.. Daniele's work for GuerillaFx has been featured on
TV, the Internet, and even the Jumbo-trons in Times Square (NYC). He has contributed work to several high-profile clients including:
Coke Zero, MTV, Old Navy, Procter and Gamble, Nike, Cingular/ATT, and Sonic.
Description
Learn how to create professional models for advertising on TV and the web. Blending real-world experience and the technical aspects
of poly-modeling, this book shows how to ultimately create content in a dynamic, efficient manner.
This collection of
tips, tricks and techniques will give you the freedom to determine the edge flow and overall mass of your models through this free-form
digital sculpting method. The accompanying website offers instructional files that show the models in progressive stages of development.
In addition there is a free user forum for interactive feedback and information.
Audience:
Computer graphic (CG) artists including 3D modelers, animators, game designers, web artists, 3D visualization specialists.
Audience level: Intermediate to Advanced.