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 | AN ESSENTIAL INTRODUCTION TO MAYA CHARACTER RIGGING WITH DVD
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To order this title, and for more information, click here
By
Cheryl Cabrera, Cheryl Cabrera is an Autodesk Certified Instructor in Maya and has been Professor of 3D animation at the Savannah College of Art and Design
in Georgia since 2001. Her award-winning students have been featured in animation festivals worldwide, and many have gone on to work
with Motion Capture in the Game Industry on various game titles.
Description
Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning
color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.
Every technique
and tip is backed up with practical tutorials, using the models, student work and tutorial assets on the companion DVD to offer a crash
course in this vital skill. With Cheryl Cabrera you'll learn about:
Designing your first Biped Character; Creating your first Biped
Character - Modeling Basics, Biped Character Facial Expressions, Texturing Basics; Skeleton setup for a Biped Character Joint Placement;
Control Rig setup for a Biped Character - IK and FK; Wrapping up the setup; Skinning your Character
Audience
Novice animators who are new to both Maya and to character set up/rigging.
Contents
Introduction
An overview of the interface
Setting User Preferences
Setting Up your projects and scene files
Chapter 1 Designing your
first Biped Character
Former Student Spotlight
Points to Consider
Workflow Discussion
Creating a Character Sheet
Bringing your Character
Sheet into Maya for reference
Chapter 2 Creating your first Biped Character Modeling Basics
Former Student Spotlight
Points to Consider
Workflow Discussion
Modeling Tools in Maya
Layers
Selection Masking
Snapping
Freezing Transformations
Using Construction History
Hypergraph
and Outliner
Simple Nurbs Modeling in Maya
Simple Polygon Modeling
Modeling Simple Eyes
Chapter 3 Creating your first Biped Character
Facial Expressions
Former Student Spotlight
Points to Consider
Workflow Discussion
Blend Shapes in Maya
Helpful Hints for Common Problems
with Blendshapes
Chapter 4 Creating your first Biped Character Texturing Basics
Former Student Spotlight
Points to Consider
Workflow
Discussion
The Hypershade
Maya's 3D paint tool
Chapter 5 Skeleton setup for a Biped Character Joint Placement
Former Student Spotlight
Points to Consider
Setting up your Work Area
Workflow Discussion
Place Joints
Helpful Hints for Common Problems (Troubleshooting)
Leg
skeleton
Backbone, neck, and head
Arms and shoulders
Hands
Chapter 6 Control Rig setup for a Biped Character - IK and FK
Former Student
Spotlight
Points to Consider
Workflow Discussion
Helpful Hints for Common Problems with Inverse Kinematics and Forward Kinematics
Section
1 Legs and Feet
IK in your Character's Legs and Feet
Building a Hierarchy for greater control
Set Driven Keys and the Connection Editor
Section 2 Arms and Hands
FK in your Character's Arms and Hands
IK in your Character's Arms and Hands
Constraints
IK/FK blend system in
Maya
Traditional IK/FK multi skeleton setup
Section 3 Spine
Section 4 Tails, ears, and other things that move
Chapter 7 Wrapping up
the setup
Former Student Spotlight
Controlling the eyes
Controlling the neck
Controlling the jaw
Controlling the blendshapes
Creating
the main character control
Creating the RIG controller for positioning and scalability
Cleaning up the Character Controls
Adding expressions
for automated motion.
Adding a switch to turn off the expressions.
Using Character Sets
Chapter 8 Skinning your Character
Former Student
Spotlight
Points to Consider
Workflow Discussion
Helpful Hints for Common Problems with Binding Skin
Smooth Bind
Editing Weights
Influence
Objects
Chapter 9 Quadruped Characters
Former Student Spotlight
Points to Consider
Workflow Discussion
Helpful Hints for Common Problems
Appendix
Workflow Checklist
Rigging Checklist
Trouble Shooting Common Problems
DVD
Sample student work
Models
Tutorial assets
Intstructor's
manual:
Chapter tests and answer banks.
Sample files for instructional use
Presentation materials, ex. PowerPoint presentation for each
chapter
| Bibliographic details |
Paperback, 408 pages, publication date: JAN-2008
ISBN-13: 978-0-240-52082-7
ISBN-10: 0-240-52082-3
Imprint: FOCAL PRESS
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| Price and Ordering |
Price:
EUR 35.95 USD 49.95 GBP 29.99
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Books and book related electronic products are priced in US dollars (USD), euro (EUR), and Great Britain Pounds (GBP). USD prices apply to the Americas and Asia Pacific. EUR prices apply in Europe and the Middle East. GBP prices apply to the UK and all other countries.
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Last update: 25 Nov 2009
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