Flash 3D

Animation, Interactivity, and Games

Flash 3D on ScienceDirect(Opens new window)
Paperback, 416 Pages
Published: OCT-2006
ISBN 10: 0-240-80878-9
ISBN 13: 978-0-240-80878-9
Imprint: FOCAL PRESS


By
Jim Ver Hague, A professor of Computer Graphics Design at RIT with more than 30 years' experience and an active lecture and consulting schedule.
Chris Jackson, Chris Jackson is a computer graphics designer and professor at the Rochester Institute of Technology with over 25 national and international awards for online communication. In addition to an active professional design and consulting schedule, Chris presents research and training at professional conferences, including Adobe MAX, NAB, ACM SIGGRAPH and the Society for Technical Communication (STC).

Description
Push your creative ideas to the next level in content delivery. Use real and simulated 3D space in your Flash games and interactive systems. 3D possibilities offer an untapped creative approach to thinking and designing with Flash. Tap into this medium by: * Creating reusable templates to reduce costs and cycle time for project development. * Experimenting with author-provided interactive examples that demonstrate a broad range of Flash applications from website to DVD/CD-ROM delivery. * Practicing the real-world project techniques presented by the authors in full color. * Expanding your horizons with experimental projects. Jim Ver Hague is a professor of Computer Graphics Design at the Rochester Institute of Technology. He has more than 30 years' experience in the field of computer graphics and has lectured, consulted, and conducted workshops internationally in the fields of multimedia, electronic publishing, computer-aided information design, and computer art and sculpture. Chris Jackson is a computer graphics designer and Associate Professor at Rochester Institute of Technology. Chris has an extensive background in graphic design, printing and interactive multimedia. His professional work has received over 25 distinguished national and international awards for online communication. User Level: Intermediate

Audience:
Flash developers, animators, multimedia designers, and students. Content developers for the Macromedia Flash Player, which is the world's most-used software platform, used by over 1 million professionals and reaching more than 97% of Internet-enabled desktops worldwide as well as a wide range of devices.


 
Last update: 6 Nov 2011