Learning Autodesk 3ds Max 2010 Foundation for Games

Learning Autodesk 3ds Max 2010 Foundation for Games on ScienceDirect(Opens new window)
Paperback, 345 Pages
Published: AUG-2009
ISBN 13: 978-0-240-81194-9
Imprint: FOCAL PRESS


By
Autodesk, Autodesk's Media and Entertainment division produces award-winning software tools designed for digital media creation, management and delivery across all disciplines: from film and television visual effects, color grading and editing to animation, game development, web/interactive, and design visualization. Autodesk Media and Entertainment is based in Montreal, Quebec, Canada.

Description
Learning 3ds Max 2010 Foundation for Games is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering.

Autodesk will be contributing assets (models and images) from high-profile studios. The DVD will include: bonus short films, demos, hotkey reference, free models from turbosquid, a $160 value.

Audience:
Computer graphic (CG) artists including animators, 3d artists, game designers, web artists. Level: Beginner to Intermediate


 
Last update: 6 Nov 2011