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 | PRINCIPLES OF COMPUTER SYSTEM DESIGN
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An Introduction
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By
Jerome Saltzer, MIT, Cambridge, MA
M. Frans Kaashoek, MIT, Cambridge, MA
Description
This text identifies, examines, and illustrates fundamental concepts in computer system design that are common across operating systems,
networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture.
Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical
system design problems.
To support the focus on design, the text identifies and explains abstractions that have proven successful in
practice such as, remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages.
Most computer systems are built using a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates
how they are used in different systems, and prepares the reader to apply them in future designs.
Audience
Junior and Senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses.
Professional computer systems designers.
Contents
(Printed Text: Part I)
1. Systems 2. Elements of Computer System Organization 3. The Design of Naming Schemes 4. Enforcing
Modularity with Clients and Services 5. Enforcing Modularity with Virtualization 6. Performance App A. The Binary Classification Trade-off
App B. Aphorisms App C. Problem Sets
(Online Text: Part II)
7. The Network as a System and a System Component 8.
Fault Tolerance 9. Atomicity: All-or-nothing and Before-or-after 10. Consistency 11. Information Security App. Additional Problem Sets
| Bibliographic details |
e-Book, 600 pages, publication date: JUL-2009
ISBN-13: 978-0-08-095942-9
Imprint: MORGAN KAUFFMAN
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| Price and Ordering |
Price:
GBP 39.99 USD 79.95 EUR 57.95
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Last update: 25 Nov 2009
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