Game Art Complete

All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques

Game Art Complete on ScienceDirect(Opens new window)
Paperback, 624 Pages
Published: OCT-2008
ISBN 13: 978-0-240-81147-5
Imprint: FOCAL PRESS


Edited by
Andrew Gahan, is a leading industry authority in next-generation consoles and digital gaming. He is an expert in all gaming tools for commercial game development, including: 3ds Max, Maya, and Mudbox. He is the author of 3D Automotive Modeling and creator of the 3ds Max in Minutes and Maya in Minutes video series.

Description
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art. Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference.

Audience:
Computer graphic (CG) artists including animators, 3d artists, game artists, web artists. And students learning to master these fields. Level: Beginner through Intermdiate (complete ref)


 
Last update: 6 Nov 2011