By
Susannah Shaw, Programme Development Manager for the Animated Exeter festival. Head of the Bristol Animation Course from 1996 to 2000 at the University
of the West of England, and former camera assistant at Aardman (working on
Close Shave among other films).
Description
To make great animation, you need to know how to control a whole world: how to make a character, how to make that character live and be
happy or sad. You need to create four walls around them, a landscape, the sun and moon - a whole life for them. You have to get inside
that puppet and first make it live, then make it perform.
Susannah Shaw provides the first truly practical introduction to the craft
skills of model animation. This is a vital book in the development of model animation which, following the success of Aardman's first
full-length film, Chicken Run, is now at the forefront of modern animation.
Illustrated in full colour throughout you are shown step
by step how to create successful model animation. Starting with some basic exercises, you will learn about developing a story, making
models, creating set and props, the mechanics of movement, filming, postproduction and how to set about finding that elusive first job
in a modern studio.
Susannah Shaw is Programme Development Manager for the Animated Exeter festival. She was head of the Bristol Animation
Course from 1996 to 2000 at the University of the West of England and former camera assistant at Aardman (working on 'A Close Shave'
among other films).
Audience:
Student and amateur stop motion animatorsSecondary market - professional animators.