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 | LEARNING PROCESSING
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A Beginner's Guide to Programming Images, Animation, and Interaction
To order this title, and for more information, click here
By
Daniel Shiffman, Tisch School for the Arts, New York University, USA
Description
This book teaches you the basic building blocks of programming needed to create cutting-edge graphics applications including interactive
art, live video processing, and data visualization.
A unique lab-style manual, the book gives graphic and web designers, artists, and
illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic
principles of the language, followed by careful explanations of select advanced techniques.
Within these pages, ITP (Tisch School of
the Arts, New York University) professor Daniel Shiffman demonstrates the fundamentals of programming that will expand your understanding
of what is possible in the world of computer graphics. By travelling beyond the confines of proprietary software, you will be empowered
to create your own custom design tools.
Audience
Graphic designers and visual artists without programming background who want to learn programming. Students in college and graduate courses
in interactive media or visual computing, and for self-study.
Contents
Lesson 1: The Beginning
Chapter 1: Pixels
Chapter 2: Processing
Chapter 3: Interaction
Lesson 2: Everything You Need to Know
Chapter
4: Variables
Chapter 5: Conditionals
Chapter 6: Loops
Lesson 3: Organization
Chapter 7: Functions
Chapter 8: Objects
Lesson 4: More
of the Same
Chapter 9: Arrays
Lesson 5: Putting It all Together
Chapter 10: Algorithms
Chapter 11: Debugging
Chapter 12: Libraries
Lesson 6: The World Revolves Around You
Chapter 13: Mathematics
Chapter 14: Translation and Rotation (in 3D!)
Lesson 7: Pixels Under
Microscope
Chapter 15: Images
Chapter 16: Video
Lesson 8: The Outside World
Chapter 17: Text
Chapter 18: Data Input
Chapter 19: Data
Streams
Lesson 9: Making Noise
Chapter 20: Sound
Chapter 21: Exporting
Lesson 10: Beyond Processing
Chapter 22: Advanced Object-Oriented
Programming
Chapter 23: Java
Appendix: Common Errors
Index
www.learningprocessing.com
| Bibliographic details |
Paperback, 472 pages, publication date: AUG-2008
ISBN-13: 978-0-12-373602-4
ISBN-10: 0-12-373602-1
Imprint: MORGAN KAUFFMAN
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| Price and Ordering |
Price:
EUR 35.95 USD 49.95 GBP 29.99
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Books and book related electronic products are priced in US dollars (USD), euro (EUR), and Great Britain Pounds (GBP). USD prices apply to the Americas and Asia Pacific. EUR prices apply in Europe and the Middle East. GBP prices apply to the UK and all other countries.
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See also information about conditions of sale & ordering procedures, and links to our regional sales offices.
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077/747
Last update: 5 Sep 2009
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