Deconstructing the Elements with 3ds Max

Create natural fire, earth, air and water without plug-ins

Deconstructing the Elements with 3ds Max on ScienceDirect(Opens new window)

Published: APR-2006
ISBN 10: 0-240-52019-X
ISBN 13: 978-0-240-52019-3
Imprint: FOCAL PRESS


By
Pete Draper, Pete Draper is the director of visual effects at Lightworx, an animation and visual effects facility in Bristol, UK. Pete worked initially as a fine/graphic artist before moving on to CG and animation in the late 1980s and early 1990s.

Description
Get the most realistic effects from 3ds Max without having to spend more on plug-ins! Boost your effects skill-set with this 3ds Max workshop. Tutorial lessons give you hands-on experience in creating realistic fire, earth, air and water effects. Updated to demonstrate production techniques suitable for any version of 3ds Max, this new edition is co-published by Autodesk Media and Entertainment, and includes new tutorials on entering the Earth's atmosphere, glaciers, lava eruptions and a Badlands landscape. Inspirational color images cover every page of the book as the author shares his professional techniques and workflow processes. The companion DVD contains all of the required tutorial media as well as over 6 hours of video tutorials. User level: Intermediate and advanced

Audience:
Intermediate - advanced users of 3ds Max that are proficient with the application toolet, seeking to gain experience with production techniques for creating CG enviroments. 3ds Max is reported to be the most-used 3d application.


 
Last update: 19 Jan 2012