To order this title, and for more information, click here Fourth Edition
By John Watkinson, Reading, UK International consultant in audio, video and data recording.
Description The industry "bible" is back and it's better than ever. The Art of Digital Video has served as the ultimate reference guide for those
working with digital video for generations. Now this classic has been revised and re-written by international consultant and industry
leader John Watkinson to include important technical updates on this ever-evolving topic.
The format has also been improved to include
optional sections that provide additional information that you can choose to skip or investigate further, depending on your interests
and comfort level with the subject. As the worlds of film, digital imaging, and computing have converged, this book has evolved to remain
current and relevant, while still remaining the classic that experts in the field have trusted for years.
Audience
Professionals in video engineering, electrical engineering, broadcast and communications engineering, computing personnel now working
in communications/broadcasting technology. Personnel in digital video companies. Technical libraries, lecturers, and students on broadcast
and communications courses.
Contents Chapter 1 Introducing digital video
1.1 What is a video signal?
1.2 Standard and High Definition video
1.3 Colour
1.4 Convergence of
Video and IT
1.5 Basics: storage, transmission and compression
1.6 Time compression and packetising
1.7 Channel coding and error correction
1.8 Synchronisation and timebase correction
1.9 Solid state, hard disk, optical and tape storage
1.10 Transmission: interfaces, broadcasting
and networks
1.11 Asynchronous and isochronous systems
1.12 Video compression and MPEG
1.13 Digital audio, stereo and surround sound
1.14 Applications of digital video
1.15 Security and encryption
1.16 Digital cinema
References
Chapter 2 Video principles
2.1 The eye
2.2 Motion portrayal and dynamic resolution
2.3 Scanning
2.4 Scanning formats for SD and HDTV
2.7 Synchronizing
2.8 Bandwidth and definition
2.9 Aperture effect and Kell factor
2.10 Colour vision
2.11 Colorimetry
2.12 Colour displays
2.13 Colour difference signals
Chapter
3 Conversion
3.1 Introduction to conversion
3.2 Sampling and aliasing
3.3 Reconstruction
3.4 Filter design
3.5 Two-dimensional sampling
spectra
3.6 Choice of sampling rate: SD and HD
3.7 Sampling clock jitter
3.8 Quantizing
3.9 Quantizing error
3.10 Introduction to dither
3.11 Requantizing and digital dither
3.12 Basic digital-to-analog conversion
3.13 Basic analog-to-digital conversion
3.14 Factors affecting
convertor quality
3.15 Oversampling
3.16 Resizing
3.16 Colour in the digital domain
References
Chapter 4 Digital video production
4.1
Production steps
4.2 Digital vision mixing
4.3 Blanking
4.4 Keying
4.5 Chroma keying
4.6 Simple effects
4.7 Planar digital video effects
4.8 Address generation and interpolation
4.9 Skew and rotation
4.10 Perspective rotation
4.11 DVE backgrounds
4.12 Non-planar effects
4.13 Controlling effects
4.14 Graphics
4.15 Graphic art/paint systems
4.16 Linear and non-linear editing
4.17 Online and offline editing
4.18 Remote editing and proxy files
4.19 Timecode
4.20 The non-linear workstation
4.21 Locating the edit point
4.22 Editing with disk
drives
Chapter 5 Digital Signal Processing
5.1 Introduction to DSP
5.2 Filters
5.3 FIR and IIR filters
5.4 FIR filters
5.5 The Fourier
transform
5.6 The discrete cosine transform (DCT)
5.7 The wavelet transform
5.8 Importance of motion compensation
5.9 Motion-compensated
standards conversion
5.10 Motion-compensated telecine system
5.11 Camera shake compensation
5.12 De-interlacing
5.13 Noise reduction
References
Chapter 6 Video compression and MPEG
6.1 Introduction to compression
6.2 What is MPEG?
6.3 Spatial and temporal redundancy
in MPEG
6.4 I and P coding
6.5 Coding applications
6.6 Spatial compression
6.7 Scanning and run-length/variable-length coding
6.8 A bidirectional
coder
6.9 Slices
6.10 An MPEG-2 coder
6.11 The Elementary Stream
6.12 An MPEG-2 decoder
6.13 MPEG-4 and AVC
6.14 Coding artefacts and
concatenation
6.15 Processing MPEG-2
References
Chapter 7 Digital audio in video
7.1 What is sound?
7.2 Level and loudness
7.3 Critical
bands
7.5 Choice of sampling rate for audio
7.6 Basic digital-to-analog conversion
7.7 Basic analog-to-digital conversion
7.8 Alternative
convertors
7.9 Oversampling and noise shaping
7.10 One-bit convertors
7.11 Operating levels in digital audio
7.12MPEG audio compression
7.13Dolby AC-3
References
Chapter 8 Digital recording principles
8.1 Introduction to the channel
8.2 Magnetic recording
8.3 Optical
disks
8.6 Magneto-optical disks
8.7 The replay channel
8.8 Channel coding
8.9 Group codes
8.10 EFM Plus code of DVD
8.11 Tracking signals
8.12 Randomizing
8.13 Synchronizing
References
Chapter 9 Error correction
9.1 Sensitivity of message to error
9.2 Basic error correction
9.3 Error handling
9.4 Concealment by interpolation
9.5 Block and convolutional codes
9.6 Hamming code
9.7 Cyclic codes
9.8 Punctured
codes
9.9 Applications of cyclic codes
9.10 Burst correction
9.11 Introduction to the Reed-Solomon codes
9.12 RS calculations
9.13 Correction
by erasure
9.14 Interleaving
9.15 Product codes
9.16 Editing interleaved recordings
References
Chapter 10 Digital Communications
10.1
Introduction
10.2 Serial digital interface (SDI)
10.3 Serial digital routing
10.4 HD serial digital interface
10.5 Testing digital video
interfaces542
10.6 Introduction to the AES/EBU interface
10.7 AES47
10.8 Embedded audio in SDI
10.9 Networks
10.10 ATM
10.11 Sending
audiovisual material over networks
10.12 FireWire
References
Chapter 11 Digital video tape
11.1 Introduction
11.2 Compression in DVTRs
11.3 Helical geometry
11.4 Track and head geometry
11.5 Track-following systems
11.6 Time compression and segmentation
11.7 The basic
rotary head transport
11.8 Operating modes of a digital recorder
11.9 Editing
11.10 Variable-speed replay
11.11 DVTR signal systems
11.12
Product codes and segmentation
11.13 Distribution
11.14 The track structure
11.15 Digital Betacam
11.16 The DV and DVC family
11.17 The
D-9 format
References
Chapter 12 Disks
12.1 Types of disk
12.2 Principle of flying head
12.3 Moving the heads
12.4 Servo-surface disks
12.5 Winchester technology
12.6 The disk controller
12.7 Defect handling
12.8 RAID arrays
12.9 File servers
12.10 Disks and compression
12.11 Optical disk principles
12.19 Optical pickups
12.20 Focus systems
12.21 Tracking systems
12.22 Structure of a DVD player
12.23
Recordable DVDs
References
Chapter 13 Digital television broadcasting
13.1 Background
13.2 Overall system block
13.3 MPEG Transport
streams
13.4 Program Clock Reference
13.5 Program Specific Information (PSI)
13.6 Multiplexing
13.7 Remultiplexing
13.8 Modulation techniques
13.9 Error correction
13.10 DVB
13.11 The DVB receiver
13.12 ATSC
Glossary
Index
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