Search:

Product Information All Elsevier Sites   Advanced Product Search
SiteStat.jsp
LEVEL OF DETAIL FOR 3D GRAPHICS
Level of Detail for 3D Graphics
To order this title, and for more information, click here

By
David Luebke, University of Virginia, Charlottesville, VA, USA
Martin Reddy, Pixar Animation Studios, Emeryville, CA, U.S.A.
Jonathan Cohen, Johns Hopkins University, Baltimore, Maryland, U.S.A.
Amitabh Varshney, University of Maryland, College Park, MD, U.S.A.
Benjamin Watson, Northwestern University, Chicago, IL, U.S.A.
Robert Huebner, Nihilistic Software, Novato, CA, U.S.A.

Included in series
The Morgan Kaufmann Series in Computer Graphics,

Description


Level of detail (LOD) techniques are increasingly used by professional real-time developers to strike the balance between breathtaking virtual worlds and smooth, flowing animation. Level of Detail for 3D Graphics brings together, for the first time, the mechanisms, principles, practices, and theory needed by every graphics developer seeking to apply LOD methods.

Continuing advances in level of detail management have brought this powerful technology to the forefront of 3D graphics optimization research. This book, written by the very researchers and developers who have built LOD technology, is both a state-of-the-art chronicle of LOD advances and a practical sourcebook, which will enable graphics developers from all disciplines to apply these formidable techniques to their own work.

Contents
Preface Foreword Part I: Generation 1. Introduction 2. Mesh Simplification 3. Error Metrics Part II: Application 4. Runtime Frameworks 5. Catalog of Useful Algorithms 6. Gaming Optimizations 7. Terrain Level of Detail Part III: Advanced Issues 8. Perceptual Issues 9. Measuring Visual Fidelity 10. Temporal LOD Glossary Bibliography

Bibliographic details
Hardbound, 432 pages, publication date: JUL-2002
ISBN-13: 978-1-55860-838-2
ISBN-10: 1-55860-838-9
Imprint: MORGAN KAUFFMAN

Price and Ordering
Price:
EUR 73.95
USD 101
GBP 62.99
order now
Books and book related electronic products are priced in US dollars (USD), euro (EUR), and Great Britain Pounds (GBP). USD prices apply to the Americas and Asia Pacific. EUR prices apply in Europe and the Middle East. GBP prices apply to the UK and all other countries.
See also information about conditions of sale & ordering procedures, and links to our regional sales offices.

077/747
Last update: 7 Sep 2009
Book contents
Table of contents
Reviews
View other people's reviews
Submit your review
Bookmark this page
Recommend this publication
Overview of all books
Printer-friendly version   Printer-friendly version