By
Allison Druin, University of Maryland, USA
Description
Children are one of the largest new user groups of mobile technology -- from phones to micro-laptops to electronic toys. These products
are both lauded and criticized, especially when it comes to their role in education and learning. The need has never been greater to
understand how these technologies are being designed and to evaluate their impact worldwide. Mobile Technology for Children brings together
contributions from leaders in industry, non-profit organizations, and academia to offer practical solutions for the design and the future
of mobile technology for children.
Audience:
* industry professionals - industrial designers, software or web interaction/interface designers, ubiquitous computing designers, mobile
application designers, developers working in mobile media, project/product managers, professionals who currently develop technologies
for children (e.g., at toy companies, software developers, media companies, and more) and would like to move into the mobile area.* researchers and university students - computer science, human-computer interaction, information science, and educational
technology